Truste135
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| Joined: 26 Oct 2010 |
| Total Posts: 741 |
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| 29 Sep 2012 10:47 AM |
game.Players.PlayerAdded:connect(function(player) player.Chatted:connect(function(msg) if msg == "function" then print("Correct!") elseif msg = "noFunction" then print("Incorrect.") end end) end) |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 29 Sep 2012 10:50 AM |
That would, but mine as well do this.
game.Players.PlayerAdded:connect(function(player) player.Chatted:connect(function(msg) if msg == "function" then print("Correct!") elseif msg ~= "function" then print("Incorrect.") end end) end) |
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Truste135
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| Joined: 26 Oct 2010 |
| Total Posts: 741 |
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| 29 Sep 2012 10:53 AM |
Ok, but how to I put that message instead of a print, a hint?
Lol, that rhymes. |
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| 29 Sep 2012 10:54 AM |
local h = Instance.new("Hint",Workspace) h.Text = "Something"
>Much love, YaYaBinks3. |
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Truste135
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| Joined: 26 Oct 2010 |
| Total Posts: 741 |
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