ols9436
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| Joined: 01 Oct 2011 |
| Total Posts: 487 |
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| 29 Sep 2012 03:56 AM |
| how do u change it so tht when a player buys a tool in a game they keep it after death |
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eJorge
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| Joined: 09 Jun 2011 |
| Total Posts: 5966 |
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| 29 Sep 2012 04:28 AM |
| Put it into the player's StarterGear (not StarterPack). |
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ols9436
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| Joined: 01 Oct 2011 |
| Total Posts: 487 |
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Truste135
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| Joined: 26 Oct 2010 |
| Total Posts: 741 |
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| 29 Sep 2012 06:12 AM |
Three words,
LEARN TO SCRIPT
derp. |
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TheMyrco
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| Joined: 13 Aug 2011 |
| Total Posts: 15105 |
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| 29 Sep 2012 06:13 AM |
| You can drag and drop it in there by using the Explorer. |
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| 29 Sep 2012 06:18 AM |
Well, you might want to have the script clone it to Startergear as mentioned above, that would be a way to keep it after you die. You could copy and paste the line in your script that you are working with that reads something like this:
Tool.Parent = Player.Backpack
underneath that line you could clone it and make it read:
Tool.Parent = Player.Startergear
That should help you out. Oh, and I just got my veterans badge on this character. Woo for me, two years and counting. <- Thought I would share that with you all.
Here to help, `FlightTheory |
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