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| 17 Sep 2012 11:54 PM |
| Please, unbiased opinions please |
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Quilboar
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| Joined: 17 May 2010 |
| Total Posts: 18911 |
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| 17 Sep 2012 11:55 PM |
Roman-based.
For all the info I gave you earlier. |
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| 17 Sep 2012 11:55 PM |
I'd prefer Roman, but futuristic roman could open up some interdasting possibilities.
Space-age or Post-Apoc? |
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| 17 Sep 2012 11:56 PM |
| Space-age, but they are using up most of their resources pretty fast |
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| 17 Sep 2012 11:56 PM |
futuristic roman i want to see one that isnt as corrupt as I hear OSE is. |
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| 17 Sep 2012 11:57 PM |
As long as you don't become another OSE.
Good god, we need less of those.
:=[1st Gen C&Ger]=: |
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| 17 Sep 2012 11:57 PM |
Then they'd be expanding their territory rapidly to try to find new resources to sustain them.
Good empire? Or bad?
Morally speaking. |
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McRing
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| Joined: 15 Aug 2012 |
| Total Posts: 7333 |
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| 17 Sep 2012 11:58 PM |
Hmm good and bad
You need to simplify your ideas highly and your forts need to have a futrustic look and roman style ways |
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| 18 Sep 2012 12:02 AM |
| They are an empire that would be peaceful until they run into a problem with a clan. They would be slightly elite, but not so bad that no one can get in |
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| 18 Sep 2012 12:04 AM |
What about Officer-Subordinate relations?
My clan has a huge gap between the authority given to an NCO and the authority given to an officer, but I make it easy for officer-material to become officers. |
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| 18 Sep 2012 12:07 AM |
There are going to be distinct power gaps, I think.
If I think someone is ready, I might move them up to the next set of ranks |
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