Seranok
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| Joined: 12 Dec 2009 |
| Total Posts: 11083 |
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| 17 Sep 2012 04:31 PM |
As you may have heard, game passes were just released. Basically they are an official version of the VIP systems which we have been using until now. The main advantage is that you can buy from the game page, which will make buying VIP much easier.
Here are the problem at the moment: 1. There does not appear to be any way to convert existing VIP t-shirts into game passes. Thus we will have to make two API calls, one to UserHasBadge for the t-shirt and the other for the game pass, in order to check if someone has VIP.
2. The word "game pass" sounds like it means that it gives you access to the game. This is not the case. Game passes are supposed to give you in-game benefits. There has to be a better name than "game pass" that isn't so confusing. |
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Solotaire
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| Joined: 30 Jul 2009 |
| Total Posts: 30356 |
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| 17 Sep 2012 04:34 PM |
Over time, Game Passes will be able to supersede VIP T-Shirts. For any existing games, however, you are correct. Just keep in mind during future endeavors to not create the T-Shirts and just use a game pass.
I full-heartedly agree with the second post, but doubt they will change it now that it's been added. |
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Legend26
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| Joined: 08 Sep 2008 |
| Total Posts: 10586 |
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| 17 Sep 2012 04:37 PM |
"one to UserHasBadge for the t-shirt and the other for the game pass"
I would think that UserHasBadge would work for game passes as well unless they use a completely different system for it.
NBCers can currently create Game Passes. Do you know if they can also sell them? |
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belial52
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| Joined: 10 Oct 2009 |
| Total Posts: 8074 |
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| 17 Sep 2012 04:38 PM |
| How do we actually make a call to use them? |
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Legend26
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| Joined: 08 Sep 2008 |
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| 17 Sep 2012 04:39 PM |
@Belial,
Game:GetService"GamePassService":PlayerHasPass(Player, GamePassId) |
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| 17 Sep 2012 04:43 PM |
You need Builders Club for this! You need Builders Club to buy a Game Pass!
nope you can't make 'em as NBC |
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Legend26
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| Joined: 08 Sep 2008 |
| Total Posts: 10586 |
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| 17 Sep 2012 04:46 PM |
That's annoying because...
1) The page mentions NOTHING about being BC only until you attempt to create one 2) Also mentions nothing about a price until, I'm assuming, you try to create one. |
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belial52
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| Joined: 10 Oct 2009 |
| Total Posts: 8074 |
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Seranok
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| Joined: 12 Dec 2009 |
| Total Posts: 11083 |
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| 17 Sep 2012 04:53 PM |
When will devs learn to do this:
Player::HasPass() |
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Solotaire
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| Joined: 30 Jul 2009 |
| Total Posts: 30356 |
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| 17 Sep 2012 04:53 PM |
| Yeah, unless these don't have a tax, I could see quite a few people still using T-Shirts. |
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Sorcus
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| Joined: 29 Nov 2010 |
| Total Posts: 3775 |
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| 17 Sep 2012 04:59 PM |
Player:HasPass() is a possibility. I mean I see it as just a wrapper around
PassService:UserHasItem(userId, passId) - I don't know the API, HotTooth designed it.
This is the first step towards in game purchases as a matter of fact.
~Sorcus |
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| 17 Sep 2012 07:38 PM |
The blog doesn't even say anything about it being BC only...
-GD987: LuaLearners Writer, Teacher, Game Developer, Scripter, Forumer- |
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| 17 Sep 2012 08:00 PM |
| That's what annoyed me, they could have at least said something. |
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