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Re: Cylinder physics error/glitch

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spy007 is not online. spy007
Joined: 15 Mar 2008
Total Posts: 6441
23 Apr 2009 08:11 PM
When you make a cylinder if you roll it like a wheel it is fine but try standing it up on its other axis. Notice something if not ill explain it. when you roll it the other way it disables the outside edges it seems like and acts as if its a ball with a mesh go try it out. Do you think they should fix this also its way to easy to stand up because its acting like a ball. You shouldent be able to stand up a object thats 500 times your size and it shouldent act like a ball it should act like a cylinder.
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spy007 is not online. spy007
Joined: 15 Mar 2008
Total Posts: 6441
23 Apr 2009 08:12 PM
Do you think this should be fixed?
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quantumnerd is not online. quantumnerd
Joined: 26 Apr 2008
Total Posts: 4086
23 Apr 2009 08:12 PM
I realised that a while ago.

A simple fix is to string two cylinders end to end, it accomplishes a nearly cylindric result.
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bailinbone15 is not online. bailinbone15
Joined: 11 Dec 2007
Total Posts: 7590
23 Apr 2009 08:13 PM
Actually, it has always been a sphere in disguise. It is useful for hinges, though.
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Shockdude is not online. Shockdude
Joined: 19 Dec 2007
Total Posts: 3358
23 Apr 2009 08:13 PM
cylinders have always been spheres in disguise, so it's not really a glitch
it'd be nice if cylinders actually did roll like cylinders though
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XlegoX is not online. XlegoX
Joined: 16 Jun 2008
Total Posts: 14955
23 Apr 2009 08:14 PM
Collision detection for cylinders is way more memory intensive than spheres and rectangular prisms. That's why roblox doesn't have it.
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spy007 is not online. spy007
Joined: 15 Mar 2008
Total Posts: 6441
23 Apr 2009 08:14 PM
Explain bailin bone? Because the hinges that come on a brick absolutely fail.
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spy007 is not online. spy007
Joined: 15 Mar 2008
Total Posts: 6441
23 Apr 2009 08:15 PM
So its basically a ball with a mesh around it but its not a mesh. roblox should spend ur money on a new physics engine instead of contests and ambassador program.
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MASTERLUKE755 is not online. MASTERLUKE755
Joined: 04 Oct 2008
Total Posts: 25483
23 Apr 2009 08:16 PM
Motors broke?
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bailinbone15 is not online. bailinbone15
Joined: 11 Dec 2007
Total Posts: 7590
23 Apr 2009 08:16 PM
The sides of a cylinder, though really curved for physics, allow for hinges to easily attach on edges and spots not accessible to a sphere with a cylinder mesh.
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spy007 is not online. spy007
Joined: 15 Mar 2008
Total Posts: 6441
23 Apr 2009 08:17 PM
oh.
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XlegoX is not online. XlegoX
Joined: 16 Jun 2008
Total Posts: 14955
23 Apr 2009 08:18 PM
"So its basically a ball with a mesh around it but its not a mesh. roblox should spend ur money on a new physics engine instead of contests and ambassador program."

Do most games have to handle ~5000 colliding objects at once?

Most physics engines wouldn't be able to handle all the calculations that roblox does at a reasonable speed.
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spy007 is not online. spy007
Joined: 15 Mar 2008
Total Posts: 6441
23 Apr 2009 08:20 PM
True true. I will fix this problem my self and I just thought of a easy way to do it.
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McFlipp is not online. McFlipp
Joined: 12 Aug 2011
Total Posts: 8872
16 Sep 2012 06:40 PM
who need cylinder

when you have


swaggg
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