iguanazor
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| Joined: 07 Sep 2008 |
| Total Posts: 31462 |
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| 15 Sep 2012 12:29 PM |
if you enter something in chat 10 times within 30 seconds, you will have to wait 30 seconds before you can enter another message
i don't know if those numbers would work or not, i was just giving an example
i don't think i need to explain why this would be useful
jajaja |
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slmnemo
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| Joined: 24 Aug 2010 |
| Total Posts: 5230 |
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| 15 Sep 2012 12:30 PM |
| Well, in war games, this would be hard to chat then. |
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| 15 Sep 2012 12:55 PM |
| Horrible idea. No support. |
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iguanazor
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| Joined: 07 Sep 2008 |
| Total Posts: 31462 |
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| 15 Sep 2012 12:56 PM |
@marble
your argument is so convincing. the overwhelming evidence you provided to explain why this idea is bad sure persuaded me
look. saying "no," might be a valid answer in your elementary school, but when you grow up you will have to explain things
jaja |
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| 15 Sep 2012 12:58 PM |
How about this:
The floodcheck is already annoying as hell in the forums, what makes you think introducing a new flood check in a place like war games where talking is basically a necesitiy would be a good idea? |
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jacob726
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| Joined: 24 Jul 2008 |
| Total Posts: 10732 |
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| 15 Sep 2012 12:59 PM |
I like it. Helps against spam-bots and people who just type "/" a lot.
~>"S&Iの非公式なボス"の一つ。<~ |
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iguanazor
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| Joined: 07 Sep 2008 |
| Total Posts: 31462 |
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| 15 Sep 2012 12:59 PM |
unless you are spamming, this won't affect you
qq plz
jaja |
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| 15 Sep 2012 01:01 PM |
How about this:
You're in a war game
you're surronded by enemies
your teamates don't know
you try and post a call for back up and see:
"Sorry, but the floodcheck has blocked your message. Please try again in a few minutes." |
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iguanazor
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| Joined: 07 Sep 2008 |
| Total Posts: 31462 |
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| 15 Sep 2012 01:04 PM |
unless you were spamming seconds before, that won't happen
and if even you get surrounded (even though there is no coordination ever), you would get killed immediately
jaja |
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| 15 Sep 2012 01:06 PM |
"unless you were spamming seconds before, that won't happen"
"Unless you had to go to the bathroom and a younger sibling got to your computer, that won't happen"
"and even if you get surrounded (even though there is no coordination ever), you would get killed imediately"
"And even if they corner you into a building, (because people never make a strategy), they would kill you from outside." |
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moke28
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| Joined: 04 Aug 2008 |
| Total Posts: 1225 |
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| 15 Sep 2012 01:08 PM |
| Scriptable. People make chat filters in game, so I'm pretty sure they can make spam filters. |
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iguanazor
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| Joined: 07 Sep 2008 |
| Total Posts: 31462 |
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| 15 Sep 2012 01:09 PM |
please quit trying to form absurd scenarios to support your argument
obviously the idea isn't perfect, but it is definitely better than having no floodcheck in the game
i'm pretty sure almost every other online game has something similar to what i'm suggesting, and it works
jajaja |
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| 15 Sep 2012 01:10 PM |
| Floodcheck is a horrible idea to begin with, it annoys the hell out of people, so what makes you think it would be a good idea to introduce another one? |
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jacob726
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| Joined: 24 Jul 2008 |
| Total Posts: 10732 |
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| 15 Sep 2012 01:12 PM |
Because spammers are more annoying than floodcheck.
~>"S&Iの非公式なボス"の一つ。<~ |
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iguanazor
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| Joined: 07 Sep 2008 |
| Total Posts: 31462 |
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| 15 Sep 2012 01:15 PM |
| Because insulting someone you don't even know over the internet makes you tough. |
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iguanazor
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| Joined: 07 Sep 2008 |
| Total Posts: 31462 |
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| 15 Sep 2012 01:16 PM |
not trying to be tough, just pointing out that you are dumb
ja |
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| 15 Sep 2012 01:17 PM |
| Yeah, I'm dumb. Deal with it. |
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