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Re: Shapes (primitives) upgrade

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DoctorDeleter is not online. DoctorDeleter
Joined: 22 Feb 2010
Total Posts: 760
13 Sep 2012 02:30 PM
We need more shapes. No, not meshes but shapes where default textures (material?) can be applied. These should have their own collision data instead of based on the default block.

Ring/Torus (inner diameter (x, y), outer diameter (x, y, whether fillet/bevel + fillet amount)

Cylinder (diameter (x, y), length/height, fillet + fillet amount) !essentially a torus with inner diameter set to 0!

Sphere/shell (degree (90 would make a quarter sphere), outer radius (x,y,z), inner radius (x,y,z))

Cone (diameter (x,y), length/height)

Other 2 types of corner wedge parts (triangular instead of square end, situated on top instead of bottom)
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bigbadke12 is not online. bigbadke12
Joined: 08 Oct 2008
Total Posts: 2909
13 Sep 2012 02:30 PM
Support.
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DoctorDeleter is not online. DoctorDeleter
Joined: 22 Feb 2010
Total Posts: 760
13 Sep 2012 02:51 PM
Thanks.

This thread needs more love, people!

New primitive suggestion:

With cones, an option to cut a specified distance of the top off to make a cup-like shape would be highly useful.
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Soucat is not online. Soucat
Joined: 18 Jan 2009
Total Posts: 2517
13 Sep 2012 02:56 PM
Better yet, a mesh-making studio,

You C-frame bricks together to make a mesh,

simple.
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DoctorDeleter is not online. DoctorDeleter
Joined: 22 Feb 2010
Total Posts: 760
13 Sep 2012 02:58 PM
@ sou That would be too impractical to upload and regulate, due to collision data and the size of each user "mesh".
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jacob726 is not online. jacob726
Joined: 24 Jul 2008
Total Posts: 10732
13 Sep 2012 04:40 PM
Support.

~>"S&Iの非公式なボス"の一つ。<~
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surge905 is not online. surge905
Joined: 04 Dec 2010
Total Posts: 3118
13 Sep 2012 04:42 PM
for i = 10 do
print ("Great idea, I support.")
end

Great idea, I support.
Great idea, I support.
Great idea, I support.
Great idea, I support.
Great idea, I support.
Great idea, I support.
Great idea, I support.
Great idea, I support.
Great idea, I support.
Great idea, I support.
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Voile is not online. Voile
Joined: 19 Dec 2011
Total Posts: 7598
13 Sep 2012 06:31 PM
[ Content Deleted ]
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Crazace is not online. Crazace
Joined: 06 Dec 2010
Total Posts: 3414
13 Sep 2012 06:53 PM
Support.

~Back on S&I~
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kevin756 is not online. kevin756
Joined: 13 Dec 2008
Total Posts: 11244
13 Sep 2012 06:54 PM
Support
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DoctorDeleter is not online. DoctorDeleter
Joined: 22 Feb 2010
Total Posts: 760
14 Sep 2012 10:16 AM
thanks guys. let's see if we could keep this on the top.
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Deviously is not online. Deviously
Joined: 29 Jun 2012
Total Posts: 134
14 Sep 2012 03:22 PM
support
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ZebraPlox is not online. ZebraPlox
Joined: 13 Jun 2012
Total Posts: 2925
14 Sep 2012 03:23 PM
Hmm.. I like this idea. Would be rather convenient.

Support!
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TurboMonkey25 is not online. TurboMonkey25
Joined: 15 Jan 2011
Total Posts: 43959
14 Sep 2012 03:28 PM
Yup support

For I=∞ do
Print(SUPPORT)
End

ERROR
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TurboMonkey25 is not online. TurboMonkey25
Joined: 15 Jan 2011
Total Posts: 43959
14 Sep 2012 03:28 PM
Lua code fail facedesk
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DoctorDeleter is not online. DoctorDeleter
Joined: 22 Feb 2010
Total Posts: 760
14 Sep 2012 05:09 PM
10 supporters so far, let's keep this thing alive.
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coldbloodedkiller9 is not online. coldbloodedkiller9
Joined: 16 Jun 2011
Total Posts: 6522
14 Sep 2012 05:11 PM
Support.

Hey doc.
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DoctorDeleter is not online. DoctorDeleter
Joined: 22 Feb 2010
Total Posts: 760
15 Sep 2012 08:51 AM
haha thanks. 11 supports, 0 downs
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slmnemo is not online. slmnemo
Joined: 24 Aug 2010
Total Posts: 5230
15 Sep 2012 08:54 AM
Support.
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mickyy5 is not online. mickyy5
Joined: 20 Feb 2010
Total Posts: 11059
15 Sep 2012 08:56 AM
Support.

~You may know how to use a gun but I know how to make it dance~
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DoctorDeleter is not online. DoctorDeleter
Joined: 22 Feb 2010
Total Posts: 760
15 Sep 2012 10:16 AM
Thanks guys. 13 supports and 0 downs.

As a preview of what you can do with these primitives, check out this little thing i've made:

http://www.roblox.com/MrPlanes-Place-place?id=91227710

These planes use filemesh which are unstable and cannot have materials applied to them. They also produce significant lag and do not have the correct collision data. It could be easily solved if the dev teams decides to add these shapes.
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DoctorDeleter is not online. DoctorDeleter
Joined: 22 Feb 2010
Total Posts: 760
16 Sep 2012 09:37 AM
bump?
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surge905 is not online. surge905
Joined: 04 Dec 2010
Total Posts: 3118
16 Sep 2012 07:28 PM
I support this again.
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sharps222 is not online. sharps222
Joined: 09 Dec 2010
Total Posts: 117
17 Sep 2012 01:28 PM
Obviously supporting, think of all the colors and rainbows and unicorns it will bring to this dark world :3 Guys, I think you should bring this up in the errr forgot what its called, but its the place where you post suggestions for roblox and people vote for them... Also, user made meshes will not be alloud, people have sugested that before, and roblox said "This feature is totaly unnecesary."(same thing they said when they removed build mode studio...(I actually met Sorcus in-game and asked him.)) But yeah, nice idea...
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DoctorDeleter is not online. DoctorDeleter
Joined: 22 Feb 2010
Total Posts: 760
17 Sep 2012 02:39 PM
thanks guys. 15 supports! let's keep it alive.
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