MM233
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| Joined: 19 Jun 2008 |
| Total Posts: 925 |
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| 11 Sep 2012 08:15 PM |
It was SO useful! Now all the things I build will have to be blocky! No more wonderful little smooth edges. D= WHY? It also broke various scripts of mine.
Discuss... |
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Sorcus
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| Joined: 29 Nov 2010 |
| Total Posts: 3775 |
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| 11 Sep 2012 08:22 PM |
| Excuse me. Could you assist my friend here? If you don't know why contact someone who does. You really should be above the childish "trolling" that you're doing. |
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Luc599345
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| Joined: 25 Jul 2008 |
| Total Posts: 1169 |
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| 11 Sep 2012 08:24 PM |
Use BlockMesh 'nuf said
and Archon... be careful, you'd probably get banned for telling an admin like that. |
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| 11 Sep 2012 08:25 PM |
"You really should be above the childish "trolling" that you're doing."
You really should know that Sorcus is above nothing.
NOTHING. |
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Luc599345
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| Joined: 25 Jul 2008 |
| Total Posts: 1169 |
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| 11 Sep 2012 08:26 PM |
| Btw Archon, you should enjoy an admin that trolls. They're the few admins who actually have fun and not too 'serious'. |
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| 11 Sep 2012 08:27 PM |
| It will just be an affront to justice. |
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MM233
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| Joined: 19 Jun 2008 |
| Total Posts: 925 |
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| 11 Sep 2012 08:28 PM |
| Luc, I am using Block Mesh. They still removed the Bevel property, and I find it very... unhelpful. Bevel was one of the most useful Properties of a mesh. Can anyone give me a good reason WHY it was removed? |
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Luc599345
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| Joined: 25 Jul 2008 |
| Total Posts: 1169 |
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| 11 Sep 2012 08:30 PM |
@Archon "It will just be an affront to justice." Well, that's just simply selfish. You can't tell everyone to do your biddings. He'll do what he want, and it's not for you to chose what he's going to do.
@MM23 What exactly are you trying to do? If you don't want bevels, keep the BlockMesh as it is, if you want bevels, just don't put a BlockMesh
Although, I have to agree Bevel is a very useful property. |
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MM233
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| Joined: 19 Jun 2008 |
| Total Posts: 925 |
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| 11 Sep 2012 08:32 PM |
| You realize the LOCKED it, right? THAT is what I'm complaining about. I WANTED my bevels, they made my builds look SO much nicer. |
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Luc599345
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| Joined: 25 Jul 2008 |
| Total Posts: 1169 |
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| 11 Sep 2012 08:33 PM |
'I WANTED my bevels'
Then don't put any BlockMesh...? |
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MM233
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| Joined: 19 Jun 2008 |
| Total Posts: 925 |
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| 11 Sep 2012 08:33 PM |
| they* (Roblox, please stop removing things and ADD an edit post button.) |
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MM233
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| Joined: 19 Jun 2008 |
| Total Posts: 925 |
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| 11 Sep 2012 08:34 PM |
| The thing about Bevels was you could have any sized Bevel you wanted. I enjoy Bevels with a smaller radius then 0.2. |
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Luc599345
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| Joined: 25 Jul 2008 |
| Total Posts: 1169 |
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| 11 Sep 2012 08:39 PM |
| Erm, little weird to ask but, do you have any picture of how your 'buildings' looked? I'm not sure I remember how it looked like, and if 0.2 is near 'blocky', I think just putting simply a BlockMesh is enough. |
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Sorcus
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| Joined: 29 Nov 2010 |
| Total Posts: 3775 |
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| 11 Sep 2012 08:42 PM |
Justice is about harmony while this is about you, making yourself feel better.
On topic, its a legacy thing and we will slowly but surely be removing support for some of them.
~Sorcus |
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MM233
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| Joined: 19 Jun 2008 |
| Total Posts: 925 |
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| 11 Sep 2012 08:44 PM |
| I don't have an 'buildings'. Just a few guns that small bevels less than 0.2 helped look a whole lot better. On things as large a buildings, 0.2 is fine. But on detail work on things such as guns and other tools, small Bevels helped with the ascetics without increasing the number of parts needed. Without the Bevel property, things like this will be stuck with sharp, hard looking edges that don't look nearly as neat. And sorry, no pictures are available. |
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MM233
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| Joined: 19 Jun 2008 |
| Total Posts: 925 |
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| 11 Sep 2012 08:46 PM |
| Will these properties be getting replaced? Because knowing they (Or similar properties.) will be coming back will give me something to look forward to, instead of dreading the removal of other very useful properties. (*Cough* Humanoid.WalkDirection *Cough*) |
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| 11 Sep 2012 09:00 PM |
@mm233
You're supposed to use meshes for tools. They allow for a lot more detail with a lot less lag.
The problem is that we can't upload meshes, and for good reasons too. |
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MM233
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| Joined: 19 Jun 2008 |
| Total Posts: 925 |
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| 11 Sep 2012 09:03 PM |
| Yes, so since I cannon upload meshes, and I am well aware of the reason, and since I want my tools to be original and the fact that I'm not lazy, I must resort to using parts to build my tools. Thus, Bevel was a very important asset to me. |
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MM233
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| Joined: 19 Jun 2008 |
| Total Posts: 925 |
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| 11 Sep 2012 09:04 PM |
| cannot* Roblox, please add the Edit post feature... |
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jasquell
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| Joined: 29 Mar 2011 |
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Sorcus
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| Joined: 29 Nov 2010 |
| Total Posts: 3775 |
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| 12 Sep 2012 11:26 AM |
Edit post feature would be disastrous as everyone would start breaking the rules and then editing their posts. Even if get a nicer forum, edit stays out of the question.
I have edit though :D
~Sorcus |
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zars15
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| Joined: 10 Nov 2008 |
| Total Posts: 9999 |
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| 12 Sep 2012 11:32 AM |
| Umm... Why can't you have some sort of edit history, so they can't hide that they posted links or something. |
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Sorcus
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| Joined: 29 Nov 2010 |
| Total Posts: 3775 |
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| 12 Sep 2012 11:46 AM |
Extra effort for us to ban someone? KNOWING that everyone will employ this to try and save their backs? I strongly disagree.
~Sorcus |
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su8
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| Joined: 06 Mar 2009 |
| Total Posts: 6334 |
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| 12 Sep 2012 11:49 AM |
we sure need edit
EDIT: oh it exists already |
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