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| 06 Sep 2012 05:53 AM |
Hey everyone, I've noticed quite a few people are doing FPS/RPG games, I've decided to do a pretty simple, but fun and different game. It will have a similar system to the way Portal by Valve works, get to the button, step on it and pass to the next level but this will put a few twists into the gameplay.
Unlike Portal, in Crates players are unable to activate buttons, this will make it quite a lot more challenging to make it through some levels. Several different elements will come into play as the levels increase, I have been thinking of things such as gravity fields which would lift the crate into a certain place and bouncing panels to throw the crate up and down to reach higher points in each level.
The levels themselves won't be incredibly detailed at all, it will however include some kind of twist when you near the end of the game, which will make it interesting. Currently I am still doing the actually core scripts of what things are going to do but an example of how it works is found here. http://www.roblox.com/Crates-v0-4-place?id=61289369
Please post your opinions, I am interested in what you all think of it. NOTE: The place is currently just an example of how it works, it only features the basic principles of what the game.
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| 06 Sep 2012 06:28 AM |
i thought it'd work similarly to tf2, due to it being called "crates"
My dog's name is Delicious Moose. |
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| 06 Sep 2012 06:41 AM |
Not exactly... It will probably involve more brainpower. |
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| 07 Sep 2012 01:51 AM |
| There will be around 18-24 levels in the game, I will probably make a separate game in which people make their own levels and send them in. |
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| 07 Sep 2012 02:33 AM |
So a puzzle game based off Portal with a twist?
☜▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬☞ |
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