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| 05 Sep 2012 08:09 PM |
1. Joystick or D-pad on the bottom left
2. Jump button on the bottom right
3. Right above the jump button would be an "action" tool, for use with tools; equivalent to clicking to use a gear/shoot a gun
4. Pinch controls to zoom in/out
5. Dragging the screen to pan the camera |
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Ictis
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| Joined: 01 Sep 2011 |
| Total Posts: 1216 |
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| 05 Sep 2012 08:52 PM |
| One problem I could see for games that are not optimized for iPad are keybound actions. Toggle-able virtual keyboard? |
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| 05 Sep 2012 08:53 PM |
| I think that there should be a little bar at the bottom that pulls out a keypad. Roblox for IPad is much needed |
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| 06 Sep 2012 10:33 AM |
| You can buy a real keyboard for the iPad, which also has a little stand the iPad rests on, making it like a laptop. ROBLOX could make it compatable with these. |
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| 06 Sep 2012 02:25 PM |
| Problem is, they haven't added games yet for the iPad. |
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