jacob726
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| Joined: 24 Jul 2008 |
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| 01 Sep 2012 01:58 PM |
First off; the very first version of this thread. -DO NOT POST ON THIS LINK- Link: http://www.roblox.com/Forum/ShowPost.aspx?PostID=65426940 As I have said many times before; I would appreciate it if a mod who reads this would lock that old thread of mine, so that it stops getting replies. The original idea came around at April 2, 2012. This is a word wall; and there is no TL;DR. Sorry, but if you are too lazy to read the entire idea, you don't get to have a legitimate reply.
Now, onto the idea!
1: Group Vault: [Core focus of idea] The group vault is just like it sounds, a "Vault" inwhich members of a group may deposit and withdraw Tix/R$. A member, or non member, can donate any amount of their current Tix and R$. Only members can withdraw, and would only be able to withdraw either 1% of the current vault funds, or 100R$ (or) 1,000 Tix, every 4 days; whichever is less. The group vault could serve many purposes. Firstly; remember the Group Place feature that came before Personal Servers? Well, "Buying" or "Renting" one of those, inwhich it would automatically deduct 50R$ AND 100Tix, per week from the group vault. When the vault "Runs dry" the place is automatically made inactive, until the group vault has the funds to support it again, and the leader of the group would also have to confirm it's re-activation. The vault would also exist as a way to purchase items in bulk for members of the group. The cost of it would come from the group vault if it had the funds, if it did not have the funds, then the purchase would be unable to be completed. It can be shown in the equation P=MI, where "P" is the total price from the vault, "M" is the members who do not already own the item, and "I" is the items initial cost per unit. This is not limited by the withdraw limiter. Limited and Limited(U) Items would not be able to be purchased with this feature, nor would items no-longer on sale. (For example, the 2008 Visor, would not be able to be bought, neither would things like the firework gear(s) of 2011 and/or earlier.) Tickets earned from places linked to groups go to the group vault; not to the place owners own inventory. The leader has the power to set ranks who can withdraw. [Optional] The vault would have a 1% Monthly interest.
2: Sept Groups: [Almost obsolete now.] Sept groups are sections of groups linked to a main group. They do not have Allies, a Vault, Enemies, or Personal Servers. They only have "Members". However; they have more ranks available. This would be useful for those groups with Cadet programs, or Roleplay groups that include in-game Jobs, would it not?
3: Alliances: [Do not misinterpret.] Alliances. No, not allies. Don't even get me started explaining that. An alliance would be a way inwhich a group can join one, and only one alliance at a time. Alliances would not show up as a group on a members profile, but would instead have it's name under the group logo in the form of a link. They would cost 75R$ per member group to form, and then 50R$ to join after it is formed. The R$ would be deducted from the group vault, not from the owners personal funds, and the Alliance would have to have ATLEAST 5 member groups pooling their money to be created. The money would not be lost, but instead would be placed inside of the Alliance Vault, basically as a "Starting fund" of atleast 375R$. The Alliance Vault would also have a deposit and withdraw feature, the currency would not go to or from the group leaders personal funds, but into, or out of, the group's vault. The possible withdraw is the same as with Group Vaults, however it has a 1 week period of waiting, instead of just 1 day before you can draw more funds. This is to avoid the collapse of the Alliance's economy/monetary system. This could help teach group leaders about how to save and spend money properly, because they may be faced with the downfall of their group if they run their group, or alliance, into the ground. Better learn fast, fellow leaders, we don't want a revolt. >.> Alliances would have an Allies and Enemies tab, and a Member Group bar, similar to the members of a regular group, but it would list group names, and would only have 2 categories. "Founding Groups" and "Annexed Groups". Founding Groups would have a 2% withdraw limit, instead of the 1% faced by Annexed groups. The alliance would also have a Group wall and Shout. They would only be able to be accessed by the 2 highest ranks in a member group. (255 and 254, I believe.) The wall would only be viewable by the 2 highest ranks, but the Alliance Shout would be sent to all the members of all the member groups. (So useful for some very important shouts for multiple groups, is it not?) The alliance vault would also be able to purchase items in bulk, like the group vault. It would work in the same P=MI as well.
Section 2! These are brand new ideas; based off of branches of the Blog post about group territory and what not.
4: Group Forum Moderation/Administration powers Simple, really. This basically allows group leaders to play moderator in their groups forum. Or for members the group leader gives the power to. From locking and deleting threads; to sending the player a "Group warning" or exiling group members from the group, via the forum page. What is a group warning? I read it in another thread, and I wanted to make it more useful. It would look just like a real ROBLOX moderator warning/ban; but it would only effect the group page for the player.
5: An Alliances spin-off. Lets say a members primary group is in an alliance; There should also be a "Alliance" location, much like the "Primary Group" location, but just above it. So, lets say my group, INgen, was in "The Ragnarokian Alliance". My page would go from
[Group Emblem] [Group name in link format]
to
[Alliance name in link format] [Group Emblem] [Group name in link format]
6: Raids: [This is closer to a rant at first.] This was discussed in the blog, but a lot of details were missing. I love details, and feel they are a must-have for any good blog post and idea. So, lets get this on the road. Raids. We all know them. One group has a base, and another group attacks it, trying to take it over. Great, all is well, right? Wrong. As I said, I like details. And they left them out. How do we get these "Bases" and "Land plots" exactly? How do we build them? With stamper? I certainly hope not. Who's weapons do we use? The defenders? Again, I hope not. Who's vehicles? Yet again, I hope not the defenders.
They minorly addressed the first point, so I will leave it out. But here is what I think.
7: Bases. We should not be forced to undergo the limitations of the Stamper tool. ROBLOX is about expressing our creativity, right? How do we do that with a tool limited to basic functions? We should be able to build our bases in studio mode.
8: Weapons. Again, we should not be forced to use someone elses weapons. Some players work better with Projectile; some with Raycast. And each group has their own preferance and weapon type in place. I would hate to raid some WIJ base and be forced to use a raycast weapon that is more inaccurate than a blind man with an Uzi. I like my good, pin-point Projectile weapons. And I would rather use my preferred weapons when raiding a base, allowing groups to also show off their technological advancement.
9: Vehicles. Really; this is the same story as the Weapons. Some bases have the land for Vehicles. Bases should be allowed to set "Vehicle Allowance" on or off.
10: Economies [Explanation, leading to idea.] Economies. We know what they are. Or I hope you do, because I will not give you a formal definition. More or less, it is how trade works in a country. Still with me? Groups should have economies; with custom currency. Each currency would be worth 1 Ticket as a base. As the group gained more prestige, the currency value would go up.
This currency would be named by the group. It could be "IND" or "WIJ-Coins" or "Tokens" or whatever. I really don't care what people pick.
Now. How do we get this currency? Simple. Have a feature into the group bases that allow you to get a birds eye view of the place, and designate certain areas as certain things. Ie; lets say from (90, 90) to (90, 70) to (70, 70) to (70, 90) was designated as a "Farmland". "Farmlands" will have infinite production of 1 group currency per 3 minutes. It can be upgraded and improved with the group currency. Maybe I decided to make it a "Mine". This mine will have limited production of 25 group currency per 3 minutes, and is also upgradable. "Logging Camp". Limited, regening production of 2 GC per 3 minutes. What does "Limited, regening" mean? That I can use it all up, but it will eventually come back. Once the mine is used up, it is completely out of resources. There will be other things like Factories, and also; just for kicks; "Housing", increasing the server player limit. Upgradable. This adds a RTS-theme to group warfare, allowing leaders to gain many skills not available with first-person only games.
~>"S&Iの非公式なボス"の一つ。<~ |
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| 01 Sep 2012 02:00 PM |
| One guy gets tons of alts, have them all join the group, take all of the money in the vault, and donate it to his main account. |
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jacob726
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| Joined: 24 Jul 2008 |
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| 01 Sep 2012 02:06 PM |
@Pwn; I've read that, and understood it in 2 ways. 1: That he owns the group. 2: That he does not own the group.
Post to 1: That would take more than 400 days. Post to 2: He would have to have BC to do that; and it would still take some time to do so.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 01 Sep 2012 05:34 PM |
Unable to post part 2, due to ROBLOX having some issue with some mystery word in the second part.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 01 Sep 2012 07:22 PM |
Bump #1.
~>"S&Iの非公式なボス"の一つ。<~ |
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Craziace
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| Joined: 04 Dec 2010 |
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| 01 Sep 2012 07:23 PM |
You've made so many of these... and I've replied to all, I think c: |
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jacob726
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| 01 Sep 2012 07:26 PM |
>.> This is the 5th edition. It wouldn't let me post the second part; so I have it on a separate tab as I go through looking for what word breaks the rules in it.
~>"S&Iの非公式なボス"の一つ。<~ |
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| 01 Sep 2012 07:27 PM |
| I'm so sorry.. I really want to reply it's just irritating that there's not a lot of spacing in the thread; I lose my place a lot. |
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jacob726
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| Joined: 24 Jul 2008 |
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| 01 Sep 2012 07:29 PM |
Sorry about that. Might I suggest using click and drag to mark where you are reading?
~>"S&Iの非公式なボス"の一つ。<~ |
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Craziace
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| Joined: 04 Dec 2010 |
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| 01 Sep 2012 07:31 PM |
@Jacob, no offense, but I really think this idea has been perfected enough, and this should be the last "issue". They are great ideas, but there are so many of them. |
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jacob726
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| 01 Sep 2012 07:35 PM |
Probably so, Craz. I'm keeping the title name because the ideas are generally just things that link into the Group Vault, or are affected by things affected by the vault.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 01 Sep 2012 08:50 PM |
Bump #2.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| Joined: 24 Jul 2008 |
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| 01 Sep 2012 08:54 PM |
>.> Sorry bout that. I'll try to spread it out more on Rev. X5; if I make an X5.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 01 Sep 2012 09:37 PM |
Bump #3.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 02 Sep 2012 12:50 PM |
Bump #4.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 02 Sep 2012 03:26 PM |
Bump #5.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 02 Sep 2012 06:59 PM |
Bump #6.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 02 Sep 2012 11:33 PM |
Bump #7. Seems that my ideas don't get read; but when they do nearly everyone likes them. Lol.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 03 Sep 2012 12:53 AM |
Addition from part 2; now that I have found the problem to NOT be in it;
11: Strategics & Battles This would also be useful. For 5 minutes once a raid battle "Starts", the group members are placed into a birds eye view, with a map of the game infront of them. They have a "Draw" tool, allowing them to make plans on the Map, that only their team mates can see.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 03 Sep 2012 01:53 PM |
Bump #8.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 03 Sep 2012 06:35 PM |
Bump #9...? Seriously; are all of you people going to start reading it, and then leave without posting ANYTHING? Most of you probably never even finished reading it. .-.
~>"S&Iの非公式なボス"の一つ。<~ |
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| 03 Sep 2012 06:38 PM |
| Roblox is too lazy to do any of this. They've come up with tons of ideas and never finished them. |
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jacob726
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| 03 Sep 2012 07:02 PM |
They've also came up with tons that they have finished.
~>"S&Iの非公式なボス"の一つ。<~ |
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