lobolego
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| Joined: 24 Aug 2008 |
| Total Posts: 10156 |
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| 19 Apr 2009 10:47 AM |
| A script that makes objects start falling at a random time and ends after about 20 seconds? Anybody know how to do this? |
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lobolego
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| Joined: 24 Aug 2008 |
| Total Posts: 10156 |
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| 19 Apr 2009 04:59 PM |
i think i could but you have to be paintent because you are going to get it tormorow or the day after dont blame me if it doesnt work cause i am learning scripting so i need help too |
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0364833
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| Joined: 20 Oct 2008 |
| Total Posts: 30 |
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| 19 Apr 2009 05:04 PM |
function fire() local p = Instance.new("Part") p.Position = script.Parent.Position -- p.Size = Vector3.new(2,3,2) --Optinal -- p.BrickColor = BrickColor.new(26) p.BottomSurface = 0 p.TopSurface = 0 p.Name = "Party" --You can change p.Parent = script.Parent end
while true do wait(5) --Alter Rate Of Drop fire() end
Not what you want but it makes Partys every 5 seconds. |
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lobolego
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| Joined: 24 Aug 2008 |
| Total Posts: 10156 |
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teseting
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| Joined: 15 Sep 2008 |
| Total Posts: 2535 |
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0364833
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| Joined: 20 Oct 2008 |
| Total Posts: 30 |
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0364833
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| Joined: 20 Oct 2008 |
| Total Posts: 30 |
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| 19 Apr 2009 05:10 PM |
| Would you like to talk to my main noob? FLOODCHECKOMG |
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