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Re: Meshes help

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drskizzle is not online. drskizzle
Joined: 14 May 2010
Total Posts: 313
25 Aug 2012 07:55 PM
I can't seem to add a mesh into my game. I really need to. I know mostly what they are, and I need them as soon as possible to make the game for a group of mine.
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Valkyrie1146 is not online. Valkyrie1146
Joined: 09 Sep 2011
Total Posts: 84
25 Aug 2012 07:59 PM
What kind of mesh do you need, exactly?
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drskizzle is not online. drskizzle
Joined: 14 May 2010
Total Posts: 313
25 Aug 2012 08:00 PM
block mesh so that I can make angles, and sizes smaller than 1.0
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Valkyrie1146 is not online. Valkyrie1146
Joined: 09 Sep 2011
Total Posts: 84
25 Aug 2012 08:04 PM
You can try free models.
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MXrcr20 is not online. MXrcr20
Joined: 01 Oct 2008
Total Posts: 2644
25 Aug 2012 08:06 PM
You don't need a BlockMesh for that. Just set the FormFactor to Custom and use the Size property to change it.
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drskizzle is not online. drskizzle
Joined: 14 May 2010
Total Posts: 313
25 Aug 2012 08:06 PM
I don't want to use that though. How do you without it.
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MXrcr20 is not online. MXrcr20
Joined: 01 Oct 2008
Total Posts: 2644
25 Aug 2012 08:07 PM
Command bar.
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drskizzle is not online. drskizzle
Joined: 14 May 2010
Total Posts: 313
25 Aug 2012 08:10 PM
Thanks a lot. I got to the size issue, but how do you make slants?
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MXrcr20 is not online. MXrcr20
Joined: 01 Oct 2008
Total Posts: 2644
25 Aug 2012 08:12 PM
Type it in the command bar:

w=Instance.new("WedgePart",workspace) w.Anchored = true w.FormFactor = "Custom"
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drskizzle is not online. drskizzle
Joined: 14 May 2010
Total Posts: 313
25 Aug 2012 08:16 PM
I put that in, but it didn't work
I wanted to find a way to make it a wedge that is resizable. I realize that I could just go to Free Models, but I want to know how to do it myself.
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MXrcr20 is not online. MXrcr20
Joined: 01 Oct 2008
Total Posts: 2644
25 Aug 2012 08:19 PM
It works, but it puts the part in at the default position (0,0,0)

Just go find it, then place it where you need it.
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ultralegomaster5096 is not online. ultralegomaster5096
Joined: 17 Jan 2011
Total Posts: 4351
25 Aug 2012 10:30 PM
w=Instance.new("WedgePart",workspace) w.Anchored = true w.FormFactor = "Custom"

why you do dat

Instance.new("WedgePart",game.Workspace).FormFactor = "Custom"
and he can find and anchor it
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scacman1967 is not online. scacman1967
Joined: 06 Aug 2011
Total Posts: 9288
25 Aug 2012 11:41 PM
I don't script , so I go to Insert/Object/Wedgepart in roblox studio. Make sure nothing is selected or you will get a different objects list.
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