jacob726
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| Joined: 24 Jul 2008 |
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| 22 Aug 2012 09:02 PM |
First off; the very first version of this thread. -DO NOT POST ON THIS LINK- Link: http://www.roblox.com/Forum/ShowPost.aspx?PostID=65426940 As I have said many times before; I would appreciate it if a mod who reads this would lock that old thread of mine, so that it stops getting replies. The original idea came around at April 2, 2012. This is a word wall; and there is no TL;DR. Sorry, but if you are too lazy to read the entire idea, you don't get to have a legitimate reply.
Now, onto the idea!
1:Group Vault: [Core focus of idea] The group vault is just like it sounds, a "Vault" inwhich members of a group may deposit and withdraw Tix/R$. A member, or non member, can donate any amount of their current Tix and R$. Only members can withdraw, and would only be able to withdraw either 1% of the current vault funds, or 100R$ (or) 1,000 Tix, every 4 days; whichever is less. The group vault could serve many purposes. Firstly; remember the Group Place feature that came before Personal Servers? Well, "Buying" or "Renting" one of those, inwhich it would automatically deduct 50R$ AND 100Tix, per week from the group vault. When the vault "Runs dry" the place is automatically made inactive, until the group vault has the funds to support it again, and the leader of the group would also have to confirm it's re-activation. The vault would also exist as a way to purchase items in bulk for members of the group. The cost of it would come from the group vault if it had the funds, if it did not have the funds, then the purchase would be unable to be completed. It can be shown in the equation P=MI, where "P" is the total price from the vault, "M" is the members who do not already own the item, and "I" is the items initial cost per unit. This is not limited by the withdraw limiter. Limited and Limited(U) Items would not be able to be purchased with this feature, nor would items no-longer on sale. (For example, the 2008 Visor, would not be able to be bought, neither would things like the firework gear(s) of 2011 and/or earlier.) Tickets earned from places linked to groups go to the group vault; not to the place owners own inventory. The leader has the power to set ranks who can withdraw. [Optional] The vault would have a 1% Monthly interest.
2:Sept Groups: [Almost obsolete now.] Sept groups are sections of groups linked to a main group. They do not have Allies, a Vault, Enemies, or Personal Servers. They only have "Members". However; they have more ranks available. This would be useful for those groups with Cadet programs, or Roleplay groups that include in-game Jobs, would it not?
3:Alliances: [Do not misinterpret.] Alliances. No, not allies. Don't even get me started explaining that. An alliance would be a way inwhich a group can join one, and only one alliance at a time. Alliances would not show up as a group on a members profile, but would instead have it's name under the group logo in the form of a link. They would cost 75R$ per member group to form, and then 50R$ to join after it is formed. The R$ would be deducted from the group vault, not from the owners personal funds, and the Alliance would have to have ATLEAST 5 member groups pooling their money to be created. The money would not be lost, but instead would be placed inside of the Alliance Vault, basically as a "Starting fund" of atleast 375R$. The Alliance Vault would also have a deposit and withdraw feature, the currency would not go to or from the group leaders personal funds, but into, or out of, the group's vault. The possible withdraw is the same as with Group Vaults, however it has a 1 week period of waiting, instead of just 1 day before you can draw more funds. This is to avoid the collapse of the Alliance's economy/monetary system. This could help teach group leaders about how to save and spend money properly, because they may be faced with the downfall of their group if they run their group, or alliance, into the ground. Better learn fast, fellow leaders, we don't want a revolt. >.> Alliances would have an Allies and Enemies tab, and a Member Group bar, similar to the members of a regular group, but it would list group names, and would only have 2 categories. "Founding Groups" and "Annexed Groups". Founding Groups would have a 2% withdraw limit, instead of the 1% faced by Annexed groups. The alliance would also have a Group wall and Shout. They would only be able to be accessed by the 2 highest ranks in a member group. (255 and 254, I believe.) The wall would only be viewable by the 2 highest ranks, but the Alliance Shout would be sent to all the members of all the member groups. (So useful for some very important shouts for multiple groups, is it not?) The alliance vault would also be able to purchase items in bulk, like the group vault. It would work in the same P=MI as well.
The above 3 have, so far, gained Supporters: 135(Maybe 136) Non Supporters: 8(Maybe 7)
Section 2! These are brand new ideas; based off of branches of the Blog post about group territory and what not.
1: Group Forum Moderation/Administration powers Simple, really. This basically allows group leaders to play moderator in their groups forum. Or for members the group leader gives the power to. From locking and deleting threads; to sending the player a "Group warning" or exiling group members from the group, via the forum page. What is a group warning? I read it in another thread, and I wanted to make it more useful. It would look just like a real ROBLOX moderator warning/ban; but it would only effect the group page for the player.
2: An Alliances spin-off. Lets say a members primary group is in an alliance; There should also be a "Alliance" location, much like the "Primary Group" location, but just above it. So, lets say my group, INgen, was in "The Ragnarokian Alliance". My page would go from
[Group Emblem] [Group name in link format]
to
[Alliance name in link format] [Group Emblem] [Group name in link format]
3: Raids: [This is closer to a rant at first.] This was discussed in the blog, but a lot of details were missing. I love details, and feel they are a must-have for any good blog post and idea. So, lets get this on the road. Raids. We all know them. One group has a base, and another group attacks it, trying to take it over. Great, all is well, right? Wrong. As I said, I like details. And they left them out. How do we get these "Bases" and "Land plots" exactly? How do we build them? With stamper? I certainly hope not. Who's weapons do we use? The defenders? Again, I hope not. Who's vehicles? Yet again, I hope not the defenders.
They minorly addressed the first point, so I will leave it out. But here is what I think.
Bases. We should not be forced to undergo the limitations of the Stamper tool. ROBLOX is about expressing our creativity, right? How do we do that with a tool limited to basic functions? We should be able to build our bases in studio mode.
Weapons. Again, we should not be forced to use someone elses weapons. Some players work better with Projectile; some with Raycast. And each group has their own preferance and weapon type in place. I would hate to raid some WIJ base and be forced to use a raycast weapon that is more inaccurate than a blind man with an Uzi. I like my good, pin-point Projectile weapons. And I would rather use my preferred weapons when raiding a base, allowing groups to also show off their technological advancement.
Vehicles. Really; this is the same story as the Weapons. Some bases have the land for Vehicles. Bases should be allowed to set "Vehicle Allowance" on or off.
4: Economies [Explanation, leading to idea.] Economies. We know what they are. Or I hope you do, because I will not give you a formal definition. More or less, it is how trade works in a country. Still with me? Groups should have economies; with custom currency. Each currency would be worth 1 Ticket as a base. As the group gained more prestige, the currency value would go up.
This currency would be named by the group. It could be "IND" or "WIJ-Coins" or "Tokens" or whatever. I really don't care what people pick.
Now. How do we get this currency? Simple. Have a feature into the group bases that allow you to get a birds eye view of the place, and designate certain areas as certain things. Ie; lets say from (90, 90) to (90, 70) to (70, 70) to (70, 90) was designated as a "Farmland". "Farmlands" will have infinite production of 1 group currency per 3 minutes. It can be upgraded and improved with the group currency. Maybe I decided to make it a "Mine". This mine will have limited production of 25 group currency per 3 minutes, and is also upgradable. "Logging Camp". Limited, regening production of 2 GC per 3 minutes. What does "Limited, regening" mean? That I can use it all up, but it will eventually come back. Once the mine is used up, it is completely out of resources. There will be other things like Factories, and also; just for kicks; "Housing", increasing the server player limit. Upgradable. This adds a RTS-theme to group warfare, allowing leaders to gain many skills not available with first-person only games.
5:Strategics & Battles This would also be useful. For 5 minutes once a raid battle "Starts", the group members are placed into a birds eye view, with a map of the game infront of them. They have a "Draw" tool, allowing them to make plans on the Map, that only their team mates can see. ___________________________________________________________________________ That is all I have for now. Later I will revise this, yet again. But for now (The next few days, weeks, or so), this is how the thread will be.
If you support it, then explain why. From here on out, unexplained supports will be counted as neutral. If you do not support, then explain why. Same as above; unexplained non supports will be counted as neutral.
If you have a suggestion to improve this; say it here. Don't spam the forums with something like "@Vaults" or "Improvement to Group Vaults" or some crud. I made the concept, and I do not appreciate you people stealing it.
If there is something you do not understand, ask me through this forum. I'll explain it as best I can.
~>"S&Iの非公式なボス"の一つ。<~ |
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kevin756
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| Joined: 13 Dec 2008 |
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| 22 Aug 2012 09:07 PM |
So many words... But I still read it all. Support. |
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jacob726
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| Joined: 24 Jul 2008 |
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| 22 Aug 2012 09:08 PM |
=P Sorry bout that. But I like to type out as many details as I can, so that the mods easily know what I am talking about.
Thanks for your support, Kevin.
~>"S&Iの非公式なボス"の一つ。<~ |
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| 22 Aug 2012 09:13 PM |
| I support. I espiecally like the group vault, because I've seen a few group leaders that use group donation money for buying hats. I also agree, you shouldn't be just limited to one groups weaponry in the new raid system. All of these ideas are great, keep it up. |
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jacob726
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| Joined: 24 Jul 2008 |
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| 22 Aug 2012 09:15 PM |
Thank ya, Copilot. As I think of more, I will post them. Who knows; maybe I'll get a list that makes the scrollbar only a pixel large. Lol.
~>"S&Iの非公式なボス"の一つ。<~ |
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| 22 Aug 2012 09:17 PM |
| support even though i read none of it |
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Tyscott12
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| Joined: 29 Apr 2012 |
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| 22 Aug 2012 09:21 PM |
| Me and my 2 Alts ellicat and damporangepie support. |
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jacob726
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| 22 Aug 2012 09:22 PM |
@Kevin, Tyscott, and Theive; explain why you support it. I stated that in the last few sentences.
~>"S&Iの非公式なボス"の一つ。<~ |
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| 22 Aug 2012 09:23 PM |
| I got completely lost when you compared money given into a group to Limited U and Limiteds. |
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jacob726
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| 22 Aug 2012 09:26 PM |
I didn't make a comparison. I was saying that players can buy regular hats(Non limited hats that are for sale) with the group's vault funds, for the entire group. They can not purchase limited's or Limted(u)'s with that money. Nor can they purchase hats that are no longer for sale.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 22 Aug 2012 10:17 PM |
Bump #1.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 23 Aug 2012 05:57 AM |
Bump #2.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 23 Aug 2012 04:47 PM |
Bump #3...
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 23 Aug 2012 07:08 PM |
bumpity #4.
~>"S&Iの非公式なボス"の一つ。<~ |
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| 23 Aug 2012 07:17 PM |
**SUPPORT**
**BIG BOLD LETTERS GUY** |
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spookyBen
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| Joined: 13 Dec 2009 |
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| 23 Aug 2012 07:18 PM |
Support, but didn't read all of it.
Reason: I can already tell it has lots of good details about it, considering the giant wall of words, even though Who knows, it might just be repeating the same thing over and over again. But I know it doesn't. I've seen many ideas about so called "Group vaults" etc. and this one, this one is special. Its not like:
"OMG LETS HAS GROUP VAULTS SO WE CAN PUT ITEMS IN IT!!!!!!!!!!!!!!!!!!!"
It actually tells information about it. So, you have my support. =) |
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jacob726
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| 23 Aug 2012 07:56 PM |
=P I was the one who created the original idea, as well. As far as my knowledge of the forums goes back, anyways.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 23 Aug 2012 10:03 PM |
Bump #5. Last bump of the night.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 24 Aug 2012 06:01 AM |
Bump #6. G'morning S&I.
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 24 Aug 2012 05:40 PM |
Bump #7; Good afternoon.
~>"S&Iの非公式なボス"の一つ。<~ |
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| 24 Aug 2012 05:42 PM |
Serhperht. Sounds fair enough to me. |
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jacob726
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| 24 Aug 2012 07:20 PM |
Thanks for the support.
~>"S&Iの非公式なボス"の一つ。<~ |
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mammed22
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jacob726
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| 24 Aug 2012 08:51 PM |
Care to explain why?
~>"S&Iの非公式なボス"の一つ。<~ |
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jacob726
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| 25 Aug 2012 10:35 AM |
Bump #8.
~>"S&Iの非公式なボス"の一つ。<~ |
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