spynaz
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| Joined: 17 Feb 2011 |
| Total Posts: 1326 |
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| 24 Aug 2012 09:15 AM |
| Im making an animation for a sword so that when the player equipes the weapon, they will take the sword off their back and when the weapon is unequiped, the player will put it back. But the problem is that when a tool is equiped it atuomatically goes into the player's right hand, and when its unequipped the tool dissapears. Please help me fix this. |
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UFAIL2
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| Joined: 14 Aug 2010 |
| Total Posts: 6905 |
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| 24 Aug 2012 09:31 AM |
"But the problem is that when a tool is equiped it atuomatically goes into the player's right hand, and when its unequipped the tool dissapears. Please help me fix this."
I lol'd. |
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spynaz
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| Joined: 17 Feb 2011 |
| Total Posts: 1326 |
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| 24 Aug 2012 12:07 PM |
| >.< Not if your not helping don't even reply |
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spynaz
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| Joined: 17 Feb 2011 |
| Total Posts: 1326 |
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| 24 Aug 2012 12:07 PM |
| "Script Helpers" group, yea right |
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| 24 Aug 2012 12:25 PM |
Lawl.
Depends on how it disappears. From your "hand" or from your "Backpack"? |
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| 24 Aug 2012 12:27 PM |
"But the problem is that when a tool is equiped it atuomatically goes into the player's right hand, and when its unequipped the tool dissapears. Please help me fix this."
i dont see how that's a problem |
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spynaz
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| Joined: 17 Feb 2011 |
| Total Posts: 1326 |
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| 24 Aug 2012 01:35 PM |
| oh my god. No it doesn't dissapear from the player's backpack, it dissapears from the hand. |
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mscoff7
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| Joined: 31 Jan 2010 |
| Total Posts: 151 |
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| 24 Aug 2012 02:14 PM |
Okay, lemme get this straight. You want your player to draw there sword for the sword pack, but when it is unequipped you want them to place it back into there sword pack, correct? |
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spynaz
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| Joined: 17 Feb 2011 |
| Total Posts: 1326 |
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| 24 Aug 2012 03:31 PM |
| Use a script that either: Edits a mesh (If one) to make that animation, and use CFrame. Or just plainly use CFrame. |
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spynaz
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| Joined: 17 Feb 2011 |
| Total Posts: 1326 |
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| 24 Aug 2012 04:47 PM |
| First of all the weapons are block weapons and second, I know how to make the animation I just need the script to weld it to the players hand. |
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| 24 Aug 2012 05:40 PM |
Instance.new("Weld", game.Workspace.Noob["Right Arm"])
Try that^^? |
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| 24 Aug 2012 05:42 PM |
Nope. You need a weld script. Google/Search free models for one, we shouldn't have to code something that simple for you. |
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spynaz
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| Joined: 17 Feb 2011 |
| Total Posts: 1326 |
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| 24 Aug 2012 08:40 PM |
| You will need to use a hopperbin and replicate it as a tool as that is the only "easy" way as normal tools automatically deletes itself. |
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spynaz
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| Joined: 17 Feb 2011 |
| Total Posts: 1326 |
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| 24 Aug 2012 09:48 PM |
| THen Ill need to use weld to weld the weapon to the players arm? |
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