Lapwn
|
  |
| Joined: 03 Jun 2012 |
| Total Posts: 5975 |
|
|
| 22 Aug 2012 02:30 PM |
I made a script for a game that in 6 minutes will open the door. It isnt working. Can anyone tell me the problem?
brick = game.Workspace.Part brick.Transparency=0 brick.Cancollide=true wait(360) brick.Transparency=0.7 brick.Cancollide=false
plesae tell me whats wrong! |
|
|
| Report Abuse |
|
|
|
| 22 Aug 2012 02:33 PM |
| Should work, as long as brick exsits. Maby try putting it into a loop. |
|
|
| Report Abuse |
|
|
|
| 22 Aug 2012 03:08 PM |
while true do wait(360) brick = game.Workspace.Part brick.Transparency=1 brick.CanCollide=false end brick.Transparency=0 brick.CanCollide=true |
|
|
| Report Abuse |
|
|
|
| 22 Aug 2012 03:11 PM |
brick = game.Workspace.Part brick.Transparency=0 brick.CanCollide=true wait(360) brick.Transparency=0.7 brick.CanCollide=false
† KMXD † |
|
|
| Report Abuse |
|
|
|
| 22 Aug 2012 03:15 PM |
You *probably* have multiple parts named 'Part' in Workspace. :\
-> Siggy pooped by the power of Ponies <- |
|
|
| Report Abuse |
|
|
|
| 22 Aug 2012 03:18 PM |
or he forgot to capitalize the second "C" in "CanCollide".
† KMXD † |
|
|
| Report Abuse |
|
|