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Re: War/Raid system

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spearman2 is not online. spearman2
Joined: 28 May 2010
Total Posts: 2938
21 Aug 2012 03:47 PM
It would go something like this

In every group(if you have a fort) roblox would have like a system. After every raid roblox would tally it and at the bottom of the description it'd show you how many raids you've won/lost, it'd work like that in raids

Now wars

Like you know how RAT/FEAR are in war? It'd have something like this at the beginning of the description

This group is currently at war with RAT (it would be blue and when you click it a page will pop up like the trade system page and it would show you the score)

In a raid

Like say random people would show up, Roblox would have like a thing where it would check all the groups you're in. If majority of the raiders are from let's say RAT then if they win if not then the raid is invalid and RAT doesn't win.

I can't really explain much more but if you can at least understand it then good.

Anyone agree
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danny12212 is not online. danny12212
Joined: 12 Nov 2009
Total Posts: 982
21 Aug 2012 03:49 PM
You silly war freak kids you.

Just send a PM and wait.
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hotpockets9 is not online. hotpockets9
Joined: 01 Dec 2010
Total Posts: 196
21 Aug 2012 03:56 PM
I'm going to put it this way it's already a work in progress.




~This is my happy face ಠ_ಠ
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spearman2 is not online. spearman2
Joined: 28 May 2010
Total Posts: 2938
21 Aug 2012 04:04 PM
@Danny huge clans don't have time to send PMs
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danny12212 is not online. danny12212
Joined: 12 Nov 2009
Total Posts: 982
21 Aug 2012 04:05 PM
Because they are busy doing what? Raving over the latest Call of Duty game? "Training, making and having meetings"? Is a stupid war game so important you can't wait a few days to hear a response?
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