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| 20 Aug 2012 08:07 PM |
Is there some kind of way to make fog that is specific to the player? Such as JohnnyCash has such and such fog settings, while John Doe has different ones.
Or is such a thing outright impossibru? |
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| 20 Aug 2012 08:07 PM |
| Oh, and by way I mean a method or function. I'm not asking for a 500 line script, lol. |
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| 20 Aug 2012 08:09 PM |
Unless you make your own complex system.
† KMXD 2.0 † |
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| 20 Aug 2012 08:46 PM |
| You can put a semi-transparent GUI on the whole screen, that supplements fog pretty well for me. |
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| 20 Aug 2012 09:01 PM |
| Transparent Guis doesn't work.What you realy want is Fog Mesh.You set one of the scale vector to a negative. |
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