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| 20 Aug 2012 04:18 AM |
I've tried multiple times, Yet can't figure out how.
function lol()
wait(60) -- somehow this line makes it loop
local m = game.Workspace:findFirstChild("HeadSpin Script") -- finds credit if m ~= nil then -- if its there then do this...
local player = game.Players:findFirstChild("LiveBuilder") -- Finds you in the "Players" section (Put your name between the "") local char = player.Character -- finds your character from the player local torso = char.Torso -- finds your torso local head = char.Head local larm = char:findFirstChild("Left Arm") local rarm = char:findFirstChild("Right Arm") local lleg = char:findFirstChild("Left Leg") local rleg = char:findFirstChild("Right Leg") local anim = char.Animate -- finds "Animate" local lh = torso:findFirstChild("Left Hip") -- finds left hip local ls = torso:findFirstChild("Left Shoulder") -- finds left shoulder local n = torso:findFirstChild("Neck") -- finds neck local rh = torso:findFirstChild("Right Hip") -- finds right hip local rs = torso:findFirstChild("Right Shoulder") -- finds right torso
anim.Disabled = false --disables Animate so you can move
n.DesiredAngle = 999999999 -- never stopping n.MaxVelocity = 0.1 -- speed
wait(.2)
n.DesiredAngle = 999999999 -- never stopping n.MaxVelocity = 0.2 -- speed
wait(.2)
n.DesiredAngle = 999999999 -- never stopping n.MaxVelocity = 0.3 -- speed
wait(.2)
n.DesiredAngle = 999999999 -- never stopping n.MaxVelocity = 0.4 -- speed
wait(.2)
n.DesiredAngle = 999999999 -- never stopping n.MaxVelocity = 0.5 -- speed
wait(.2)
n.DesiredAngle = 999999999 -- never stopping n.MaxVelocity = 0.6 -- speed
wait(.2)
n.DesiredAngle = 999999999 -- never stopping n.MaxVelocity = 0.7 -- speed
wait(.2)
n.DesiredAngle = 999999999 -- never stopping n.MaxVelocity = 0.8 -- speed
wait(.2)
n.DesiredAngle = 999999999 -- never stopping n.MaxVelocity = 0.9 -- speed
wait(.2)
n.DesiredAngle = 999999999 -- never stopping n.MaxVelocity = 1 -- speed
wait(.2)
n.DesiredAngle = 999999999 -- never stopping n.MaxVelocity = 4 -- speed
wait(.2)
n.DesiredAngle = 999999999 -- never stopping n.MaxVelocity = 7 -- speed
wait(.2)
n.DesiredAngle = 999999999 -- never stopping n.MaxVelocity = 33 -- speed
wait(.2)
torso.Anchored = true larm.Anchored = true rarm.Anchored = true lleg.Anchored = true rleg.Anchored = true
n:Remove()
local e = Instance.new("Explosion") e.Parent = torso e.Position = torso.Position e.BlastPressure = 999 e.BlastRadius = 1 head.Position = head.Position + Vector3.new(0, 0, .5)
else -- otherwise
script.Parent = nil -- remove the script
end -- end end -- end
while true do -- loop wait() -- tells the computer it can take its time lol() -- call function lol() end -- end
~ Hopsin ~ |
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jmr11b
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| Joined: 19 Aug 2010 |
| Total Posts: 806 |
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| 20 Aug 2012 07:03 AM |
| Just remove explosian line? And next time please post a script you made. |
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| 20 Aug 2012 07:10 AM |
I didn't make it. My name is there because I've been messing around with it.
Plus I tried that. It still kills..
~ Hopsin ~ |
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jmr11b
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| Joined: 19 Aug 2010 |
| Total Posts: 806 |
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| 20 Aug 2012 07:20 AM |
| Above explosion: n:Remove() is removing your players neck. |
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