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| 19 Aug 2012 08:23 AM |
| I know everything is void now, but are there any methods to stop noob-place-stealers? People who don't really know what they're doing? |
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| 19 Aug 2012 08:26 AM |
| Obviously, but this is for exploiters |
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| 19 Aug 2012 08:28 AM |
| If they are noobs then they wouldn't know how... I believe there IS a way, I think you can get the creator via script, I'm not sure, but for that you add the code in every script in the game, then if the creator is not you then you can crash the game. They will have to get rid of every script and remake it or take out the bad code. That's it, not hard, but I don't know if you can get the creator's ID, I wish you could. |
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| 19 Aug 2012 08:31 AM |
| I've heard of that technique, also, but I'm not sure how to implement. |
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| 19 Aug 2012 08:32 AM |
There's no need.
The dll exploit was fixed; you're place is most likely safe.
-orangegreenblue, the Lua Noob |
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| 19 Aug 2012 08:34 AM |
| You can never be too safe, green. |
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| 19 Aug 2012 08:36 AM |
| Alright, thanks orangegreenblue |
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| 19 Aug 2012 08:39 AM |
Ceaseless, I found how ot check creator Id
in RBX.lua.DataModel (Service) there's a property, CreatorId |
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| 19 Aug 2012 08:44 AM |
--The dll exploit was fixed; you're place is most likely safe.
That's only for noobs who can't make their own,mine still work,even if I don't realy use it.
The best way to protect your game scripts is to set their Parent to nil,and still allow them to run. |
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| 19 Aug 2012 08:48 AM |
| Fort, did you read the note above? I saw that, but I don't think you can... |
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