Epicrules
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| Joined: 19 Mar 2008 |
| Total Posts: 6732 |
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| 23 Jul 2012 09:48 AM |
| Pretty self explanatory, to be honest. I'm tired of uploading nicely detailed images as decals just to have them completely destroyed by the low resolution/quality of the "decal" format. |
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adam4271
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| Joined: 25 Jul 2010 |
| Total Posts: 1472 |
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| 23 Jul 2012 09:50 AM |
They should really be looking into this. Lets hope it's something to look foward to in the studio 2.0 update (Which should be in working order, hopefully) or even when they update the graphics on roblox. Feel free to check the blog. |
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hammer124
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| Joined: 27 Oct 2008 |
| Total Posts: 8163 |
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Seandude
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| Joined: 20 Apr 2008 |
| Total Posts: 1433 |
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| 23 Jul 2012 09:52 AM |
| There SHOULD be a size limit, though. 800 x 800 pix, maybe? |
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Epicrules
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| Joined: 19 Mar 2008 |
| Total Posts: 6732 |
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| 23 Jul 2012 09:53 AM |
800x800 is still painfully small.
I'd say 1280*1280 is reasonable. |
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| 24 Jul 2012 01:11 PM |
| Yes. They should also increase the alpha bit-rate. Right now its only 8-bit. |
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| 24 Jul 2012 01:22 PM |
| I think that roblox decals should be 800x800 pixels. However, they should allow you to update them, and they should delete spam, useless content, duplicates, and content made by people who removed it from their inventory, or people who are permanently banned. That would save them TONS of space, making higher resolutions possible. Good idea! :) |
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| 24 Jul 2012 02:18 PM |
| They are, Just don't create them on Paint or steal other members. |
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| 18 Aug 2012 07:24 PM |
| Agreed, it is very annoying when people do that. Once again, SUPPORT! :D |
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| 18 Aug 2012 07:27 PM |
| I think a more reasonable pixel density would be 1280x720p. |
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