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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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need help

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lazykillacam is not online. lazykillacam
Joined: 08 Sep 2010
Total Posts: 1465
18 Aug 2012 07:13 PM
What is a script that transfers people when map changes or dead to spectator area back to map when it spawns
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epicfail22 is not online. epicfail22
Joined: 25 Sep 2009
Total Posts: 3739
18 Aug 2012 07:41 PM
hear is wun.

function onpeopledead :> transferTo <^ spectator area
end
loadstring(loadstring(onpeopledead)on map_change)
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lazykillacam is not online. lazykillacam
Joined: 08 Sep 2010
Total Posts: 1465
18 Aug 2012 07:59 PM
Sorry im new to this, WHAT DOES THAT MEAN??
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thedeathmaster01 is not online. thedeathmaster01
Joined: 14 Mar 2010
Total Posts: 6331
18 Aug 2012 08:10 PM
He did what you asked for...

LOL not really.

~3k posts/20k posts
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lazykillacam is not online. lazykillacam
Joined: 08 Sep 2010
Total Posts: 1465
18 Aug 2012 08:27 PM
so......... anyone know what to do?
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DonnyTheDemented is not online. DonnyTheDemented
Joined: 29 May 2010
Total Posts: 1413
18 Aug 2012 08:32 PM
Something like this...

for _, v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Character and v.Character:FindFirstChild("Torso") then
v.Character.Torso.CFrame = CFrame.new(vector3value) + Vector3.new(0, 3) +Vector3.new(0,5 * (_ - 1))
end
end

You have to define the Vector3Value in the CFrame
i.e.
CFrame.new(Vector3.new(0,0,0)), the stuff I added stacks the players like spawns do.
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epicfail22 is not online. epicfail22
Joined: 25 Sep 2009
Total Posts: 3739
18 Aug 2012 10:23 PM
Mine should work dern fine.
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KnightmareXD is not online. KnightmareXD
Joined: 14 Jul 2009
Total Posts: 11189
18 Aug 2012 10:27 PM
Thanks, Epic!

† KMXD †
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epicfail22 is not online. epicfail22
Joined: 25 Sep 2009
Total Posts: 3739
19 Aug 2012 04:55 PM
ur welcom brah
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