YOSkater
|
  |
| Joined: 19 Mar 2011 |
| Total Posts: 13337 |
|
|
| 18 Aug 2012 06:13 PM |
Workspace.Brick1.Touched:connect (function() Workspace.Brick1 = BrickColor.new ("Really Black") end) |
|
|
| Report Abuse |
|
|
ShoeBox4
|
  |
| Joined: 06 Apr 2011 |
| Total Posts: 890 |
|
|
| 18 Aug 2012 06:13 PM |
Workspace.Brick1.Touched:connect(function() Workspace.Brick1.BrickColor = BrickColor.new("Really black") end) |
|
|
| Report Abuse |
|
|
YOSkater
|
  |
| Joined: 19 Mar 2011 |
| Total Posts: 13337 |
|
|
| 18 Aug 2012 06:14 PM |
| Shoe what did I do wrong though? |
|
|
| Report Abuse |
|
|
YOSkater
|
  |
| Joined: 19 Mar 2011 |
| Total Posts: 13337 |
|
| |
|
ShoeBox4
|
  |
| Joined: 06 Apr 2011 |
| Total Posts: 890 |
|
|
| 18 Aug 2012 06:16 PM |
game.Workspace.Brick1.Touched:connect(function() -- Forgot game. before Workspace, same with below(I'm not sure if you need to have this or not though) game.Workspace.Brick1.BrickColor = BrickColor.new("Really black")-- FOrgot BrickColor after Brick1. and the color name is "Really black", not "Really Black" end) |
|
|
| Report Abuse |
|
|
ShoeBox4
|
  |
| Joined: 06 Apr 2011 |
| Total Posts: 890 |
|
| |
|
YOSkater
|
  |
| Joined: 19 Mar 2011 |
| Total Posts: 13337 |
|
| |
|
YOSkater
|
  |
| Joined: 19 Mar 2011 |
| Total Posts: 13337 |
|
|
| 18 Aug 2012 06:19 PM |
| Shoe You don't NEED game... |
|
|
| Report Abuse |
|
|
ShoeBox4
|
  |
| Joined: 06 Apr 2011 |
| Total Posts: 890 |
|
|
| 18 Aug 2012 06:20 PM |
touching = false
game.Workspace.Brick1.Touched:connect(function() if not touching then touching = true game.Workspace.Brick1.BrickColor = BrickColor.new("Really black") touching = false end end) |
|
|
| Report Abuse |
|
|
YOSkater
|
  |
| Joined: 19 Mar 2011 |
| Total Posts: 13337 |
|
|
| 18 Aug 2012 06:24 PM |
| Nvm I'll just let my teacher help me thanks though shoe |
|
|
| Report Abuse |
|
|
ShoeBox4
|
  |
| Joined: 06 Apr 2011 |
| Total Posts: 890 |
|
| |
|
YOSkater
|
  |
| Joined: 19 Mar 2011 |
| Total Posts: 13337 |
|
| |
|