Keyrut
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| Joined: 23 Nov 2011 |
| Total Posts: 6501 |
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| 17 Aug 2012 07:24 PM |
wait(10) game.Players.PlayerAdded:connect(function(NewPlayer) game.Lighting["Pla2"]:clone().Parent = NewPlayer.PlayerGui end) |
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Keyrut
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| Joined: 23 Nov 2011 |
| Total Posts: 6501 |
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| 17 Aug 2012 07:26 PM |
@Sharp That's very helpfull thanks, I'll do that now. |
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| 17 Aug 2012 07:26 PM |
game.Players.PlayerAdded:connect(function(NewPlayer) repeat wait() until NewPlayer:FindFirstChild("PlayerGui") -- need to wait for it to load game.Lighting["Pla2"]:clone().Parent = NewPlayer.PlayerGui end) |
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Keyrut
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| Joined: 23 Nov 2011 |
| Total Posts: 6501 |
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| 17 Aug 2012 09:56 PM |
| Donny does not have any issues I can see, so it should work. If it doesn't please post the output, and please make sure you have not made a silly mistake (E.g. Disabled the script or gone into Play Solo, edited the script and merely disabled then enabled it) |
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Keyrut
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| Joined: 23 Nov 2011 |
| Total Posts: 6501 |
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| 17 Aug 2012 10:02 PM |
| nothin's wrong with it, it should be in a local script correct? and should be in workspace? |
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| 17 Aug 2012 10:04 PM |
| Not localscript, in workspace |
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| 17 Aug 2012 10:04 PM |
| Not localscript, in workspace |
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| 17 Aug 2012 10:05 PM |
| Woah, first lag post woot :P |
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