Keyrut
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| Joined: 23 Nov 2011 |
| Total Posts: 6501 |
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| 17 Aug 2012 02:21 PM |
while true do if game.Workspace.Capturea.Stat.Value == true then script.Parent.reda.Visible = true script.Parent.blua.Visible = false end
if game.Workspace.Captureb.Stat.Value == true then script.Parent.redb.Visible = true script.Parent.blub.Visible = false end
if game.Workspace.Capturec.Stat.Value == true then script.Parent.redc.Visible = true script.Parent.bluc.Visible = false end ------------------------------------- if game.Workspace.Capturea.Stat.Value == false then script.Parent.reda.Visible = false script.Parent.blua.Visible = true end
if game.Workspace.Captureb.Stat.Value == false then script.Parent.redb.Visible == false script.Parent.blub.Visible == true end
if game.Workspace.Capturec.Stat.Value == false then script.Parent.redc.Visible == false script.Parent.bluc.Visible == true ------------------------------------
if game.Workspace.Capturea.Stat.Value == true game.Workspace.Captureb.Stat.Value == true game.Workspace.Capturec.Stat.Value == true then script.Parent.RaidWarning3.Visible = true script.Parent.Tur.Visible = true end end wait(0.5) end
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| 17 Aug 2012 02:23 PM |
| I have not the slightest idea. I am not that advanced at scripting yet. Just try it and see. |
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| 17 Aug 2012 02:26 PM |
| @jakie, then get off this forum (no not thread) |
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Keyrut
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| Joined: 23 Nov 2011 |
| Total Posts: 6501 |
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| 17 Aug 2012 04:04 PM |
| I took a very quick look at it (5 secs) I think it looks good. |
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TaslemGuy
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| Joined: 10 Jun 2009 |
| Total Posts: 12174 |
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Colt324
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| Joined: 19 Aug 2009 |
| Total Posts: 1562 |
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| 17 Aug 2012 04:06 PM |
| it would be more efficient to use the changed function. instead |
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Colt324
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| Joined: 19 Aug 2009 |
| Total Posts: 1562 |
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| 17 Aug 2012 04:06 PM |
| rather, to listen for the changed property :P |
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sammy1229
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| Joined: 05 Aug 2010 |
| Total Posts: 669 |
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| 17 Aug 2012 04:24 PM |
| It should work fine. I personally would have added a local shortcut for each capturepoint to make it easier. |
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