Taylod
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| Joined: 03 Jun 2011 |
| Total Posts: 272 |
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| 16 Aug 2012 04:00 PM |
There's a problem with the script, and I can't seem to find what. I believe it has something to do with how I've set the script out.
What I'm trying to do is make it so when a player spawns, they cannot move and a GUI comes up saying "Ready? 3, 2, 1, FIGHT!" And just after the'Fight!' command, it makes their Walkspeed 16 again.
Script:
Player.Humanoid.Walkspeed = 0 script.Parent.Text = "Ready?" wait(0.6) script.Parent.Text = "3" wait(0.6) script.Parent.Text = "2" wait(0.6) scrpit.Parent.Text = "1" wait(0.6) script.Parent.Text = "Fight!" Player.Walkspeed = 16 wait(0.375) script.Parent.Visible = false end end |
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Joalmo
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| Joined: 28 Jun 2009 |
| Total Posts: 1160 |
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| 16 Aug 2012 04:01 PM |
| You don't need the two ends |
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Taylod
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| Joined: 03 Jun 2011 |
| Total Posts: 272 |
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Joalmo
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| Joined: 28 Jun 2009 |
| Total Posts: 1160 |
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| 16 Aug 2012 04:06 PM |
| No, I don't think you need either of them |
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Taylod
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| Joined: 03 Jun 2011 |
| Total Posts: 272 |
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Taylod
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| Joined: 03 Jun 2011 |
| Total Posts: 272 |
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Taylod
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| Joined: 03 Jun 2011 |
| Total Posts: 272 |
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| 16 Aug 2012 06:28 PM |
| one of your "script" is spelled wrong lol. |
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ballen7
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| Joined: 26 Sep 2008 |
| Total Posts: 819 |
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| 16 Aug 2012 07:09 PM |
scrpit.Parent.Text = "1" wait(0.6)
to
script.Parent.Text = "1" wait(0.6)
lol |
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