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| 12 Aug 2012 10:20 AM |
| I don't think they are going to add it anytime soon, but is there any substitute? |
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C0D3Y
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| Joined: 24 Jul 2010 |
| Total Posts: 1692 |
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| 12 Aug 2012 10:26 AM |
| They should be adding it soon, but there isn't really any efficient way to do it. Some people have done it on a low scale but no one, that I know of, has created an actual game with it. |
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jobro13
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| Joined: 05 Aug 2009 |
| Total Posts: 2865 |
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| 12 Aug 2012 10:37 AM |
| It takes a lot of server performance. You can create one, but lag is your friend. |
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su8
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| Joined: 06 Mar 2009 |
| Total Posts: 6334 |
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| 12 Aug 2012 11:02 AM |
>They should be adding it soon, but there isn't really any efficient way to do it.
oh will you shut up.
if lighting wouldn't replicate it would be local only |
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C0D3Y
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| Joined: 24 Jul 2010 |
| Total Posts: 1692 |
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| 12 Aug 2012 11:04 AM |
| @Su, my bad on the wording. I meant there isn't any efficient way to do it _now_ on a mass scale. |
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