rhinguin
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| Joined: 02 Aug 2009 |
| Total Posts: 15922 |
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| 09 Aug 2012 02:18 PM |
I need ideas for my clans fort... I know it's quite big, Im adding VIP to help you move around faster.
http://www.roblox.com/TRAA-Fort-Cleavenger-II-In-Progress-place?id=64852146
(<->) TRA Major - Elite Squad Leader (<->) |
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| 09 Aug 2012 02:19 PM |
bam111 pew pew111 ogm we capture the flag!111
» This thread has been shut down by the Vaktovian Empire! « --Sadcamp, 1Dayer-- |
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grimy12
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| Joined: 16 Aug 2008 |
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| 09 Aug 2012 02:23 PM |
| You could make it like a village or city, with the fort outside the city. |
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| 09 Aug 2012 02:24 PM |
| since your primary is TRA I am posidive that your group is a peice of failure. |
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| 09 Aug 2012 02:25 PM |
Ignore the insignificant attention seeking posts,
Grimy has given a great idea, Ruins would be a nice touch to a base, As in crumbled buildings and war torn streets. This would be a cool effect for the raiders, If you're in need of ideas for a war torn/ruined city, Check out my place titled Outpost Dobicha. |
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| 09 Aug 2012 02:25 PM |
"Cleavenger"
people might get the wrong idea |
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grimy12
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| Joined: 16 Aug 2008 |
| Total Posts: 13509 |
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| 09 Aug 2012 02:32 PM |
chicken, ruins seem to always give that great "touch" if you do it right :P
~Grand Master |
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SpySapper
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| Joined: 04 Jul 2012 |
| Total Posts: 8184 |
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rhinguin
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| Joined: 02 Aug 2009 |
| Total Posts: 15922 |
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| 09 Aug 2012 02:42 PM |
Think what you wish, but I just used a random name generator... And for the ruins idea, it's really a good idea. I'll try to add it.
(<->) TRA Major - Elite Squad Leader (<->) |
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| 09 Aug 2012 02:47 PM |
| id still reccomend a baseplate |
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SpySapper
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| Joined: 04 Jul 2012 |
| Total Posts: 8184 |
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