daruto3
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| Joined: 02 Dec 2008 |
| Total Posts: 8545 |
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| 08 Aug 2012 09:37 PM |
game.Players.PlayerAdded:connect(function(p) p.CharacterAdded:wait() script["TOASTStart"]:Clone().Parent=p.PlayerGui end)
y? |
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Sehnsucht
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| Joined: 10 Apr 2011 |
| Total Posts: 990 |
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| 08 Aug 2012 09:39 PM |
| What's the output, seems fine to me. |
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daruto3
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| Joined: 02 Dec 2008 |
| Total Posts: 8545 |
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| 08 Aug 2012 09:40 PM |
| Its a script where your supposed to click a button and the Gui deletes itslef perminately, but it doesn't go away. |
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pwnedu46
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| Joined: 23 May 2009 |
| Total Posts: 7534 |
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| 08 Aug 2012 09:41 PM |
| If that's the case, the problem is in the other script (the one that deletes the gui). |
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daruto3
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| Joined: 02 Dec 2008 |
| Total Posts: 8545 |
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| 08 Aug 2012 09:43 PM |
button = script.Parent window = script.Parent.Parent.Parent
function onClicked(GUI) window:remove() end script.Parent.MouseButton1Click:connect(onClicked) |
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daruto3
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| Joined: 02 Dec 2008 |
| Total Posts: 8545 |
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| 08 Aug 2012 09:47 PM |
The Team Changing Gui, spawning message, fort desc etc.
I have it all working but it comes back after you respawn and I don't know why |
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| 08 Aug 2012 09:49 PM |
"I have it all working but it comes back after you respawn and I don't know why"
Is the GUI in StarterGui? Because that's likely your problem.
~Opinion != Fact~ |
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daruto3
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| Joined: 02 Dec 2008 |
| Total Posts: 8545 |
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| 08 Aug 2012 09:49 PM |
| Yes it is, is that a problem e.e? |
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daruto3
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| Joined: 02 Dec 2008 |
| Total Posts: 8545 |
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| 08 Aug 2012 09:53 PM |
Oh my god it worked....
So much unneeded effort |
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