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| 07 Aug 2012 08:34 PM |
| can't figure out how to access it... help? |
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| 07 Aug 2012 08:36 PM |
game.Players.PlayerAdded:connect(function(player) repeat wait() until player.PlayerGui.HealthGui and player.Character player.HealthGui:Destroy() end)
Try that, tell me what happens. |
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| 07 Aug 2012 08:37 PM |
Hello again, epic. It's been a long time
game.Players.PlayerAdded:connect(function(p) p.CharacterAdded:connect(function() pcall(function()p.PlayerGui["HealthGUI"]:Remove()end) end) end) |
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