DjBadyBoy
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| Joined: 01 Aug 2011 |
| Total Posts: 681 |
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| 07 Aug 2012 04:52 PM |
How can i make this a countdown, now it is increasing i want it to decrease..
for i=1,60 do wait(1) Instance.new("Hint",workspace).Text= ("Bomb Explosion in: 00:00:"..i) end |
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DjBadyBoy
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UFAIL2
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| Joined: 14 Aug 2010 |
| Total Posts: 6905 |
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| 07 Aug 2012 04:57 PM |
You reverse the two arguments, and add a third.
for i=60,1,-1 do wait(1) Instance.new("Hint",workspace).Text= ("Bomb Explosion in: 00:00:"..i) end |
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DjBadyBoy
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| Joined: 01 Aug 2011 |
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DjBadyBoy
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| Joined: 01 Aug 2011 |
| Total Posts: 681 |
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| 07 Aug 2012 05:06 PM |
| but how can i make it get destroyed when its done like remove it |
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DjBadyBoy
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| Joined: 01 Aug 2011 |
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UFAIL2
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| Joined: 14 Aug 2010 |
| Total Posts: 6905 |
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| 07 Aug 2012 05:10 PM |
Please, don't bump a post when it's still near the top. If you want an explosion, learn to code.
for i=60,1,-1 do wait(1) Instance.new("Hint",workspace).Text= ("Bomb Explosion in: 00:00:"..i) end PART:Destroy() |
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DjBadyBoy
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| Joined: 01 Aug 2011 |
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| 07 Aug 2012 05:14 PM |
| no i meant remove the hint destroy the hint |
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UFAIL2
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| Joined: 14 Aug 2010 |
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| 07 Aug 2012 05:19 PM |
I really hope you will never come back to this sub forum.
for i=60,1,-1 do wait(1) Instance.new("Hint",workspace).Text= ("Bomb Explosion in: 00:00:"..i) end Hint:Destroy() |
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| 07 Aug 2012 05:22 PM |
for i = 60,1,-1 do wait(1) Instance.new("Hint",game.Workspace) game.Workspace.Message.Text = "Bomb explosion in 00:00:i end if game.Workspace.Message.Text == "Bomb explosion in 00:00:00" then game.Workspace.Message:Destroy() |
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| 07 Aug 2012 05:23 PM |
Put an end after all that I just did :x I forgot to close the if :l |
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DjBadyBoy
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| Joined: 01 Aug 2011 |
| Total Posts: 681 |
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UFAIL2
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| Joined: 14 Aug 2010 |
| Total Posts: 6905 |
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| 07 Aug 2012 05:25 PM |
| Sucks to be you TROLOLOLOLOLOLOLOLOL! |
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| 07 Aug 2012 05:28 PM |
| Don't come here if you can't even remove stuff |
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