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| 05 Aug 2012 12:38 AM |
| How do I regen terrain? I used terrain generater and change some things for a city/town like terrain, question is, how do I regen it once its destoryed? |
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| 05 Aug 2012 12:43 AM |
| You can't regen it once its been destroyed but you can stop it from being destroyed. What's it being destroyed by? |
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| 05 Aug 2012 12:51 AM |
If its being destroyed by explosions this may help. I honestly have no idea whether or not it will help, because I didn't think to try it when I was having the same problem, but it should work. Probably. Maybe. Who knows. Put it in a script and put it in workspace, see what happens.
workspace.ChildAdded:connect(function(scree) if scree.className == "Explosion" then scree.ExplosionType = "NoCraters" end end)
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| 05 Aug 2012 12:59 AM |
I am using the new 'AirStrike' Gear item... its amazing. I want it so whenever the explosion hits, it'll do damage to everything (say, players or move some bricks that are UnAchored) but not do ANYTHING to the terrain. It says
e.ExplosionType = 2
Thats the normal setting for the script inside it, and when I edit it to 1/2/3 it still does damage. I can publish the tool if it'll help. |
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| 05 Aug 2012 01:04 AM |
Just change it to e.ExplosionType = "NoCraters" |
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| 05 Aug 2012 01:05 AM |
| Okay, ima try that. Brb i'll post the results. |
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| 05 Aug 2012 01:09 AM |
Thank you so much. Now my new war game wont end every 5 seconds since some dude would destroy the WHOLE map xD
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| 05 Aug 2012 01:11 AM |
| No problem, good luck with your game. |
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| 05 Aug 2012 01:12 AM |
Thank you, it's just meant to be something like Battlefield,Team Fortress, and ROBLOX all in 1 Lol If this works out, I do plan on making a few maps... Maybe even being a nuke into one lol. |
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