chris1989
|
  |
| Joined: 30 Nov 2007 |
| Total Posts: 2520 |
|
|
| 04 Aug 2012 01:37 PM |
http://www.roblox.com/Forum/ShowPost.aspx?PostID=74533398
I've been away a long time and have never used it but i believe this should work and it dont so somone come help me out please. |
|
|
| Report Abuse |
|
|
lucas668
|
  |
| Joined: 18 Jun 2008 |
| Total Posts: 6183 |
|
|
| 04 Aug 2012 01:37 PM |
| Can't use DP in a local script. |
|
|
| Report Abuse |
|
|
chris1989
|
  |
| Joined: 30 Nov 2007 |
| Total Posts: 2520 |
|
|
| 04 Aug 2012 01:39 PM |
| Its not local its a gui with a normal script |
|
|
| Report Abuse |
|
|
| |
|
lucas668
|
  |
| Joined: 18 Jun 2008 |
| Total Posts: 6183 |
|
|
| 04 Aug 2012 01:41 PM |
| Gui Service runs all scripts client-side, meaning locally, which means you can't do that. What you could do is use StringValues and ObjectValues and ChildAdded events and put stuff you want to save as those value objects in a script in Workspace that saves it. |
|
|
| Report Abuse |
|
|
chris1989
|
  |
| Joined: 30 Nov 2007 |
| Total Posts: 2520 |
|
| |
|
|
| 04 Aug 2012 01:43 PM |
| Simple Term, GUI only works for that player = GUI is a local script. |
|
|
| Report Abuse |
|
|
|
| 04 Aug 2012 01:43 PM |
Lucas, you are wrong. I can load data from a normal script in a GUI. I have done it before with some haxy stuff to make it communicate with the LocalScript.
Lol, I just saw an advert that says:
Sorry, but the World Wide Web has shut down. What you can try: Nothing |
|
|
| Report Abuse |
|
|
lucas668
|
  |
| Joined: 18 Jun 2008 |
| Total Posts: 6183 |
|
|
| 04 Aug 2012 01:45 PM |
=OOOO
I must test naow
WAIT THE WORLD WIDE WEB SHUT DOWN
NOOOOOOOOOOOOOOOOOOO |
|
|
| Report Abuse |
|
|
|
| 04 Aug 2012 01:47 PM |
http://www.roblox.com/The-Collapse-0-3-8-place?id=66541608
I made the GUI in that place and it uses the system I described. |
|
|
| Report Abuse |
|
|
lucas668
|
  |
| Joined: 18 Jun 2008 |
| Total Posts: 6183 |
|
|
| 04 Aug 2012 01:48 PM |
OMG client update
I was wondering why Roblox Studio didn't force me to wait before updating o3o
Completely seperate now, awesome. |
|
|
| Report Abuse |
|
|
chris1989
|
  |
| Joined: 30 Nov 2007 |
| Total Posts: 2520 |
|
|
| 04 Aug 2012 01:58 PM |
| Ok made it create scripts in workspace and used an ObjectValue to find player but it still returns all 0's even after i save with values that arent 0 |
|
|
| Report Abuse |
|
|
lucas668
|
  |
| Joined: 18 Jun 2008 |
| Total Posts: 6183 |
|
|
| 04 Aug 2012 02:19 PM |
1. User clicks Gui save button 2. Gui save script puts what it wants to save in StringValues or NumberValues, 3. script in Gui puts those values in an ObjectValue that points to the Player. 4. Gui script puts the ObjectValue in a script in Workspace 5. Script in Workspace saves the data for that player using the Values 6. ??? 7. Profit
|
|
|
| Report Abuse |
|
|
chris1989
|
  |
| Joined: 30 Nov 2007 |
| Total Posts: 2520 |
|
|
| 04 Aug 2012 02:21 PM |
| Thats basically it says saved succesfully but when i load it returns all 0's its extremely frustrating. |
|
|
| Report Abuse |
|
|
chris1989
|
  |
| Joined: 30 Nov 2007 |
| Total Posts: 2520 |
|
|
| 04 Aug 2012 03:56 PM |
| Bumpz, Still returning 0's how does anyone get this to work cause i looked at the wiki tried doing it automatically with playeradded and playerremoveing and its still returning 0's looked at scripts in free models mine looks better than all of them yet nothing is different and it still wont work |
|
|
| Report Abuse |
|
|
breuning
|
  |
| Joined: 30 Oct 2008 |
| Total Posts: 4268 |
|
|
| 04 Aug 2012 07:28 PM |
| Object Values suck, because roblox engine sucks, because the guys who made it su- You know what I mean. |
|
|
| Report Abuse |
|
|