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ROBLOX Forum » Game Creation and Development » Scripters
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Re: What's something you've wanted to do...

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Seranok is not online. Seranok
Joined: 12 Dec 2009
Total Posts: 11083
02 Aug 2012 02:41 PM
... in RBLX.Lua but can't?

Examples
- send GET requests to sites other than ROBLOX
- call InsertService::LoadAsset multiple times without getting a cached response
- local Lighting
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Seranok is not online. Seranok
Joined: 12 Dec 2009
Total Posts: 11083
02 Aug 2012 02:43 PM
Other examples
- non-laggy way of drawing pixel-by-pixel images on a GUI
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Legend26 is not online. Legend26
Joined: 08 Sep 2008
Total Posts: 10586
02 Aug 2012 02:46 PM
1) Local Lighting
2) Direct local Keyboard/Mouse classes
3) WORKING keyboard class (a ton of keys don't exactly work right or are the same in the API)
4) Local Lighting
5) Local Lighting
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JulienDethurens is not online. JulienDethurens
Joined: 11 Jun 2009
Total Posts: 11046
02 Aug 2012 02:47 PM
"- local Lighting"

If I'm not mistaken, this will soon be possible... because of another feature that is completely unrelated: the security API.

Who would have thought that a feature about security would allow you to get local lighting?

Here's my idea:

Make changes to the lighting not replicate to the server and then use a localscript to change it locally.

Tada, you got local lighting!
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Legend26 is not online. Legend26
Joined: 08 Sep 2008
Total Posts: 10586
02 Aug 2012 03:08 PM
"Make changes to the lighting not replicate to the server and then use a localscript to change it locally."

...
...
...

YESSSS!
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popinman322 is not online. popinman322
Joined: 04 Mar 2009
Total Posts: 5184
02 Aug 2012 03:08 PM
@Julien

Rejected replications result in your connection being terminated.
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Prehistoricman is not online. Prehistoricman
Joined: 20 Sep 2008
Total Posts: 12490
02 Aug 2012 03:10 PM
Slight prob Julien. What if the client asks the server for the Lighting? This would then mean any changes would be instantly reverted (maybe) or it would have no effect at all.
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Legend26 is not online. Legend26
Joined: 08 Sep 2008
Total Posts: 10586
02 Aug 2012 03:11 PM
@Popin,

No it doesn't.
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Legend26 is not online. Legend26
Joined: 08 Sep 2008
Total Posts: 10586
02 Aug 2012 03:12 PM
@Pre,

Unless the lighting is changed on the server side, besides loading the game it doesn't get updated.
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popinman322 is not online. popinman322
Joined: 04 Mar 2009
Total Posts: 5184
02 Aug 2012 03:14 PM
@Leg

You're thinking of the current system, Sorcus already stated elsewhere that you'll be d/c'd if you create rejected replications.
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Techboy6601 is not online. Techboy6601
Joined: 29 Jun 2009
Total Posts: 4914
02 Aug 2012 03:14 PM
- be able to see what items a player has bought / models they have
- get rid of the insertservice limitation and also remove the trust system
- local lighting

That would be cool, although it seems like local lighting should be included in the main menu. That way players can change their lighting if they don't like it.
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Legend26 is not online. Legend26
Joined: 08 Sep 2008
Total Posts: 10586
02 Aug 2012 03:26 PM
@popin,

Aww...

I just really want local lighting. T_T
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WildSurvival is not online. WildSurvival
Joined: 02 Mar 2009
Total Posts: 511
02 Aug 2012 06:11 PM
HttpRequests, but dat would be bad for some people.
An html5 canvas-like gui object
Unaltered decals from upload. Not really RBX.Lua but i want it.
Gui decals (Use gui but rendering on a brick)
Getting mouse without stupid h4xy method.

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RA2lover is not online. RA2lover
Joined: 09 Nov 2008
Total Posts: 1254
02 Aug 2012 06:21 PM
ImageButton/Label cropping. i don't want to spend loads of time uploading images for custon character sets.
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Seranok is not online. Seranok
Joined: 12 Dec 2009
Total Posts: 11083
02 Aug 2012 06:23 PM
- ImageButton/ImageLabel Transparency
- copy/paste text in-game
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Techboy6601 is not online. Techboy6601
Joined: 29 Jun 2009
Total Posts: 4914
02 Aug 2012 08:57 PM
- write on bricks without decals
- set border limits for GUIs so if they go out of their parent Frame they will disappear
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JulienDethurens is not online. JulienDethurens
Joined: 11 Jun 2009
Total Posts: 11046
02 Aug 2012 08:58 PM
"- set border limits for GUIs so if they go out of their parent Frame they will disappear "

GuiObject.ClipsDescendants
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RenderSettings is not online. RenderSettings
Joined: 16 Aug 2010
Total Posts: 2560
02 Aug 2012 08:58 PM
@Popin That seems hard to bugtest then, since if the author messes up while bugtesting he is instantly DC'd...
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Techboy6601 is not online. Techboy6601
Joined: 29 Jun 2009
Total Posts: 4914
02 Aug 2012 09:01 PM
@Julien

Woah! Thanks so much for that!
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Legend26 is not online. Legend26
Joined: 08 Sep 2008
Total Posts: 10586
02 Aug 2012 09:01 PM
"- write on bricks without decals"

We could make books! Like in skyrim! :D
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oxcool1 is not online. oxcool1
Joined: 05 Nov 2009
Total Posts: 15444
02 Aug 2012 09:03 PM
[ Content Deleted ]
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Techboy6601 is not online. Techboy6601
Joined: 29 Jun 2009
Total Posts: 4914
02 Aug 2012 09:04 PM
@Legend26


I was thinking of making scrolling banners, but, sure. :3
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JulienDethurens is not online. JulienDethurens
Joined: 11 Jun 2009
Total Posts: 11046
02 Aug 2012 09:06 PM
Wait...

If they get disconnected when there are rejected changes, that means we can't have local lighting, but it means we can disconnect players...

We just need to give them a localscript that gets them kicked.
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NecroBumpist is not online. NecroBumpist
Joined: 12 Sep 2010
Total Posts: 4198
02 Aug 2012 09:21 PM
I wanted to write an optimizing compiler that emitted decent bytecode,
but I'm too lazy for that.
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Solotaire is not online. Solotaire
Joined: 30 Jul 2009
Total Posts: 30356
03 Aug 2012 01:52 AM
"2) Direct local Keyboard/Mouse classes"
This.
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