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Re: Apocalypse Rising: "Changelog" v2.7.0

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Gusmanak is not online. Gusmanak
Joined: 01 Apr 2008
Total Posts: 1186
02 Aug 2012 01:10 AM
v1.1.0

-Added choice of body armor color on spawn
-Added choice of perk on spawn (3)
-Added player statistics to inventory screen
-Changed entrenchers to spawn in cities
-Added cover picture for tutorial
-Added server version number in bottom left
-Changed day/night (Made shorter)
-Added map scaling (Good for small screens)

v1.1.1

-Added Defenses


v1.1.2
-Changed and enhanced inventory
-Upgraded Admin commands


v1.2.0
-Added Ninja Perk
-Added buff to Adrenaline Perk
-Added buff to Cardio Perk
-Added Cheez-Its
-Added Pringles
-Added Mountain Dew
-Added Orange Crush
-Overhauled all food/soda decals
-Added Kitchen Knife
-Added Crowbar
-Added Hatchet
-Added 25 hair choices on spawn
-Changed all guns to spawn less often
-Changed all food to spawn less often
-Changed zombies min hit time to 1.5 sec

v2.0.0
-Added Data Persistence (inventory saves)
-Added image preloading
-Opimized inventory scripts (Less lag)
-Optimized map (Less lag)
-Changed food/soda to spawn less
-Doubled heath recieved from food

v2.0.1
-Fixed collect tool breaking on collect
-Fixed items not spawning in commercial airfield hangars/control tower

v2.0.2
-Strengthened Data Persistence
-Added left/right clicking for items

v2.0.3
-Strengthened Data Persistence
-Fixed collect tool
-Added Churches
-Removed Kitchen Knife
-Increased spawn rate of melee weps
-Added "Drop to Store" option

v2.1.0
-Optimized Zombies
-Added Health/needs, persistence
-Modified soundscape

v2.2.0
-Increased game performance
-Increased script performance
-Added statistic persistence
-Added GPS item
-Added Map gridlines
-Added Map icons
-Reorganized Inventory
-Added more utility slots
-Added Zombie despawn
-Removed Park Place (Town)
-Increased Daytime brightness
-Increased Nighttime darkness
-Added server uptime timer (Hours)

v2.3.0
-Added Cows and Sheep
-Added Matches (utility)
-Added Firewood
-Added Raw/Cooked meat
-Added ability to makes fires
-Added ability to harvest meat
-Added ability to cook meat
-Fixed collect tool (old solution reselect)
-Modified health given by main foods (15%)

v2.4.0
-Added 3 new packs, changed military pack
-Modified all utility spawn rates
-Added eat/drink/b-bag sounds
-Added skin color selection
-Added new spawn system (No spawnkilling)
-Added Ambient noise
-Added non-lit firepit despawn (10 min)
-Added ammo counter for mags (Inventory)
-Changed watch clock to white

v2.4.1
-Reset character data due to corruption

v2.4.2
-Buffed Adrenaline (Speed boost)
-Buffed Ninja (Zombie Detection)
-Fixed last slot on Military Pack
-Fixed firewood duplication glitch
-Fixed items dropping as firewood
-Moved tutorial to front of GUI Stack

v2.5.0
-Added Bandit identity system (Bandana)
-Modified all weapon damages/accuracies
-Added Two new vest choices
-Hunger/Thirst doesn't drop while spawning

v2.5.1
-Added clothing options upon spawning
-Modified watch to display Hours and minutes
-Forced "Close Inventory" button to front

v2.5.2
-Added zombie count
-Added server speed %
-Increased long-term performance

v2.5.3
-Increased general performance
-Added pieces of a poem that will shed light on how the outbreak began...

v2.5.4
-Fixed memory leak
-Fixed hunger/thirst being empty after spawn

v2.6.0
-Removed "Drop to store" for Journals
-Added 5 new guns, and 4 suppressed guns
-Added Painkillers (Decreases incomming damage)
-Added Bunkers in the wilderness
-Upgraded Military Zombies to be harder
-Added ability to move "One Brick" items with Entrencher
-Reduced MRE's and Blood Bags to one brick
-Fixed Crowbar
-Fixed ammo refill glitch with backpacks

v2.6.1
-Fixed Maverick 88 spawns
-Slightly increased all item spawns

v2.6.2
-Slightly modified general item spawns
-Added indication as to when you can fire
-Increased performance
-Fixed bunker zombie spawns
-Changed bunker zombies to civilian
-Fixed can-collide on SD guns
-Fixed laggy deaths (Items drop better)

v2.7.0
-Increased Performance
-Makes loot spawn while player is in proximity
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Malzahar is not online. Malzahar
Joined: 23 Dec 2010
Total Posts: 301
02 Aug 2012 01:12 AM
First.
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beastlyjay4321 is not online. beastlyjay4321
Joined: 18 Mar 2011
Total Posts: 2
02 Aug 2012 01:13 AM
Your not suppose to post o this thread
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HeavyGamer is not online. HeavyGamer
Joined: 05 Apr 2010
Total Posts: 1
02 Aug 2012 01:13 AM
lol
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Minoid is not online. Minoid
Joined: 20 Jul 2010
Total Posts: 408
02 Aug 2012 01:13 AM
hi
omg those zombie tickle my feet
tell them to stop
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nickloaden2 is not online. nickloaden2
Joined: 03 Dec 2010
Total Posts: 5285
02 Aug 2012 01:14 AM
we care

~~RainbowFactory~~
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TallAwesomeGuy98 is not online. TallAwesomeGuy98
Joined: 26 Mar 2012
Total Posts: 26793
02 Aug 2012 01:15 AM
It's an awesome game. Glad your informing us :D
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BlueFlameX is not online. BlueFlameX
Joined: 28 Jul 2011
Total Posts: 756
02 Aug 2012 01:15 AM
[ Content Deleted ]
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prop789 is not online. prop789
Joined: 25 Oct 2009
Total Posts: 6
02 Aug 2012 01:17 AM
Love the game as always, you should add a hat option when your creating your character in the start.
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bloodyskeleton216 is not online. bloodyskeleton216
Joined: 21 May 2011
Total Posts: 40
02 Aug 2012 01:25 AM
Apocalipyse Rising is an awesome game. That you for making it. I've seen the Youtube vids u made about DayZ but I have never played DayZ so now that I play this, whenever I do play it I'll know what to do.
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MASHPIT is not online. MASHPIT
Joined: 16 Apr 2009
Total Posts: 354
02 Aug 2012 01:28 AM
Huh, you also seem to have made the max players for a server 1 player.
Solo mode..?
(Also, seems like the heat's finally off Apocalypse Rising. I'll check now and then, but the fad's gone :P)


-Mash^2
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thunder94 is not online. thunder94
Joined: 02 Mar 2009
Total Posts: 1883
02 Aug 2012 01:32 AM
tl;dr
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SovetskayaArmiya is not online. SovetskayaArmiya
Joined: 29 Jul 2012
Total Posts: 115
02 Aug 2012 02:36 AM
Hehe
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shivam00 is not online. shivam00
Joined: 21 Dec 2010
Total Posts: 4
02 Aug 2012 03:36 AM
Whoever reported BlueFlameX good job helping the community by informing the mods! :D
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Brisinger44 is online. Brisinger44
Joined: 13 Oct 2010
Total Posts: 25
02 Aug 2012 03:57 AM
@blueflameX;this game rules,nobody likes you. umad? :3
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mario63 is not online. mario63
Joined: 08 Mar 2008
Total Posts: 16
02 Aug 2012 04:08 AM
Your meme is bad and you should feel bad! <-- This is the the correct usage.
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AlaxandreaZ is not online. AlaxandreaZ
Joined: 31 Jul 2012
Total Posts: 32
02 Aug 2012 04:12 AM
This is my favorite game on roblox so far, I love the feeling of adrenaline when fighting another player who is trying to kill you.
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MetroTunnel is not online. MetroTunnel
Joined: 02 Oct 2011
Total Posts: 37
02 Aug 2012 06:31 AM
-Middle Fingers- YouMad Bro.
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gabrielchen2001 is not online. gabrielchen2001
Joined: 17 Sep 2011
Total Posts: 1
02 Aug 2012 07:10 AM
what about letting us come in our own clothing
and dude put a teaming system and make places to have ai ppl
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ThatGuyThatKilledYou is not online. ThatGuyThatKilledYou
Joined: 07 Jan 2011
Total Posts: 17
02 Aug 2012 08:24 AM
@BlueFlameX, Awww did sombody die in the first five seconds? You should drown in poo, maybe you'll feel better :)
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Falonous is not online. Falonous
Joined: 30 Jul 2012
Total Posts: 3
02 Aug 2012 09:01 AM
Not Much :o
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Falonous is not online. Falonous
Joined: 30 Jul 2012
Total Posts: 3
02 Aug 2012 09:02 AM
LOL
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bluefunction is not online. bluefunction
Joined: 03 Jan 2012
Total Posts: 19
02 Aug 2012 09:19 AM
i think that u should add grenades and that they will have a 4-6 ammo mag

and u should add un-working cars to the environment, in various states if destruction and maybe a few working ones.
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brainsplater2000 is online. brainsplater2000
Joined: 28 Jul 2011
Total Posts: 89
02 Aug 2012 09:27 AM
You should add like a weapon create with 2-3 guns in it by the military/airport
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trevor1639 is not online. trevor1639
Joined: 21 Nov 2009
Total Posts: 6207
02 Aug 2012 09:28 AM
Needs random crashing Heli's, those would be fun

like in dayz
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