robotmega
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| Joined: 16 May 2009 |
| Total Posts: 14084 |
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| 01 Aug 2012 05:42 PM |
Ok i have a script, that when u touch a brick, it makes a Loading gui and generates a model with a brick called Shooter1 in a random position of the Place, ur camera moves to Shooter1.
How would i make it so I generate a model(car, plane, etc.) behind Shooter1? Let's say i have a 2 models called "Dummy","Killer" in lighting. How would i make it so a random one clones behind Shooter1? |
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| 01 Aug 2012 05:52 PM |
I think for the Loading gui you would do function Ontouch() Instance.new('ScreenGui', StarterGui)
That will get you started. For the camera the wiki can help you. I'll get some more stuff soon once roblox studio opens :U |
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robotmega
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| Joined: 16 May 2009 |
| Total Posts: 14084 |
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| 01 Aug 2012 05:54 PM |
Did i mention i already made that? i just need to know how to clone stuff behind shooter1 and be random |
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| 01 Aug 2012 06:01 PM |
Umm... Try --Call those 2 models 'a' local a = :clone() --This isn't right.. Don't remeber how to do it a.Parent = Workspace --This gives it the new parent. Then you have to choose were to put it. Which I havn't learned yet. Sorry |
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| 01 Aug 2012 06:03 PM |
local a = game.Lighting.Model:Clone() a.Parent = Workspace
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| 01 Aug 2012 06:07 PM |
For your attitude towards Us Helpers I won't help You with Positioning.
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