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Shadow Nation Guide 1.1

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duke6655 is not online. duke6655
Joined: 13 Aug 2009
Total Posts: 175
01 Aug 2012 06:06 PM
【Introduction】Welcome to Shadow Nation, or SN for short. A clan located on the futurstic planet of Impeoritius. A modern military based on the strength and might of the loyal soldiers who serve it. A clan lead by the paramount commander Duke6655. Every day our leaders objective is to train our soldiers to their maximum potential. We train our enlists to fight with skill in the SN various battles. We have trainees with 100% loyalty and respect. This guide will be your path through your era in SN. Read it, Live it, and know it, share it.
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【Rank Descriptions】

Private [PVT]-A new recruit that just has joined Shadow Nation. Not familiar with the group standards. Yet to prove himself of being knowledgeable of any basic skill.
Type:Low Rank I
Max:NA

Private First Class [PFC]- Has trained enough to receive a promotion. Remotely noticed by high ranks of the clan. Must keep working hard to be recognized and rewarded with a promotion.
Type:Low Rank I
Max:NA

Corporal [CPL]-A hard working soldier who has earned yet another promotion that he/she earned. This person must keep working as a follower, and work to make themselves even better.
Type:Low Rank I
Max:NA

Sergeant [SGT]-Finally has past the bottom section of the low ranks and has been persistent to earn three promotions. Should start to develop basic knowledge of the group and also develop amatuer skills.
Type:Low Rank II
Max:NA

Staff Sergeant [STS]-Should be extra respectful and have a higher level of discipline due to being a more advanced soldier now. Should be moderately active, attending group events daily and helping as much as they can.
Type:Low Rank II
Max:NA

Sergeant First Class [SFC]-Soon to become an Upper Rank, must keep their skill and respect standards high. Has to train harder and more vigorously to make sure they do not fall behind others. You have improved since when you joined the group.
Type:Low Rank II
Max:NA

Master Sergeant [MSGT]- The head of the lower ranks is now what you are referred as. To achieve the next level you must train harder, you must have more respect and discipline, and be as active as you may. You are now a role model to the members who are a lower level then you.
Type: Low Rank II
Max:NA

Sergeant Major [SGM]- Officially referred to as an upper rank. Should be proud of what they have accomplished. Still a long path to go, must be extra active and disciplined. As an upper rank they should start to be role-models for the lower ranks, answering questions and such.
Type:Upper Rank I
Max:NA

Warrant Officer [WOFF]-Has passed the numerous ranks of “Sergeant” and has become as high class-military officer that is making a reputation for themselves that will reflect in a positive way.
Type:Upper Rank I
Max:NA

2nd Lieutenant [SLT]-The final stage of the bottom part of the upper ranks. Must still be actively participating in group activities. But now, also help low ranks with questions or concerns.
Type:Upper Rank I
Max:NA

1st Lieutenant [FLT]-Stepped onto the platform of the second stage of upper ranks. Now this person should be known throughout SN. Has worked his way up the ranks, and is basically the middle rank of the group. Should have intermediate skill in all key concepts. Also starting to develop leadership skills.
Type:Upper Rank II
Max:NA

Captain [CPT]-Continuing with Upper Ranks and keep doing the same thing as a 1rst lieutenant should. But, should really start focusing on those leadership skills and making them as perfect as they can.
Type:Upper Rank II
Max:NA

Major [MJR]-The filter of the high ranks, the step between the upper ranks and the high ranks. This rank is basically the ultimate test to seeing if you are loyal enough, skilled enough, disciplined enough, and most definitely ready to lead this group. It will be hard to achieve the next rank so you should just keep on trying and working.
Type:Upper Rank II
Max:150

Lieutenant Colonel [LCOL]-The first high rank, a rank, a rank that you should pride yourself in achieving. From here on out, it is less about being a follower and more about being a leader. You will be tested on your leadership skills to help control the group and make it a better environment.
Type:High Rank I
Max:50

Colonel [COL]-It is now mandatory that you have the skill to be a good leader in trainings, defence sessions, and raids. You need to know how to keep everything organized and to help the group work. You should make sure that all other ranks are doing what they are supposed to and moderate the group.
Type:High Rank I
Max:40

Major General [MGEN]-You have stepped in to the basic last three earnable ranks. The general ranks. You need to keep your game up, and keep working hard. You should be skilled in strategic planning, hosting trainings, organizing different group things, and much more. Your skill and discipline should be advanced now.
Type:High Rank I
Max:25

Lieutenant General [LGEN]-You are now a group legend for achieving this rank, you have basically worked your way up through 17 ranks to get this. Your hard work is finally been rewarded. You now are full leader and should be making sure the group runs, you are the gears of the group.
Type:High Rank II
Max:15

General [GEN]-The President’s PERSONAL advisers and the robloxians who are in charge of the group. They not only make sure that the low ranks are active, but that the high ranks are doing their jobs.
Type:High Rank II
Max:4

Arch General [COM]-The commander of the group. Runs the group. Runs relations, runs wars, and commands in battle, fiercely. Both diplomatic and a fighter.

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【Promotions】
Every member in a group lives to earn a promotion to the next rank. This section of the guide will thoroughly explain to you how.

To achieve a promotion for a Low Rank:

Short term:
Do exceptionally well in trainings, and awarded by the trainer.
Assist a capture in a base and win a raid.
Have well-rounded discipline that is provided by a leader.
Do something personally that requires skill, from a high rank.
Recruit numerous members

Long Term:
Be active.
Have Grammar.
Attend trainings.
Defend forts.
Participate in raids.
Post helpful information on the wall reguarly.

To achieve a promotion for an Upper Rank:

Short Term:
Do exceptionally well in trainings, and awarded by the trainer.
Assist or lead a good and organized training by yourself.
Be an allied leader. (NOTE:Not an allied high rank, a leader.)
Assist or lead a raid that wins.
Help a high rank do something that requires skill.
Recruit numerous people.

Long Term:
Be active.
Show excellent grammar.
Exemplify Leadership.
Help plan raids/defenses.
Answer low rank questions.
Do very well in trainings.
Participate in Raids.
Post helpful information on the wall.

High ranks though, are very much different then the low/upper rank promotions. They require different things to be done.
High ranks may only be promoted when the president or a general thinks they're ready. They must show exceptional leadership.


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【Rules】
Here are the basic rules for all ranks to abide by. Breaking ANY of these rules will result in a punishment, demotion, or an exile.

Lower/Upper Rank Rules.
You may not misbehave at any group activity
You must respect your high ranks greatly.
You must listen and follow what high ranks say.
You may not ask for promotions/ranks.
You may not tell fake information to lower ranks
You are not to advertise any places/groups on the wall.
You are not permitted to create divisions without the approval of a general/ or the king.
You may not make a training place/fort without the approval of a general/ or the king.

High Rank Rules:
You may not promote/demote someone since they are your friend/enemy.
You may NOT accept any bribe to promote someone to a rank.
You may not use the shout to advertise any non-official place/group.
You must use the following tags when shouting:
[MSG] When you would like to tell the group something, or inform them about the something in the group.
[TRAIN] When you are hosting a training you use [TRAIN] so people know it is a training.
[RAID] When you are about to launch an assault on an enemy.
[DEFEND] To defend a fort from an incoming attack.
[NEWS] When there is news about a recent event that is related to the group.
[POSTMSG] To say that your training is over.
[NEWS] To post some important news about the group.
You may not overshout someone unless you have their permission or it has been 30 minutes.
You may most definitely not fight with another high rank.


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【Alliances】
Like any other group we do have alliances. Though there are different Types and different Terms. Attacking/Raiding us will break any alliance.

There are five types of alliances we have:

Neutral Alliance-A neutral alliance isn’t as much as a alliance as the others. If you want to shorten down the meaning it basically says that our group won’t become enemies with yours if you don’t with ours. You are not in our alliance page you are just neutral with our group. If you attack you will be noted as hostile
Requirements:
Nothing of a group is required for this alliance.

Symbolic Alliance-This alliance has a little more meaning then the first one. It basically means yours and our group have the same enemies as another group or that you need a tiny bit of assistance of our group. You will not be in our allie section, but listed on an allie forum.
Requirements:
Have a group 500 members+. Have basic activity. Have a VALID reason for us to become an symbolic alliance with your group (Common Enemy, Assistance, ETC)

Minor Class Alliance-A minor class alliance is a group that is not as important as our larger/more active alliances but still a influential alliance. This alliance is listed in our allie section, it is basically a symbolic alliance but with a better reason to allie.
Requirements:
750 members+. Be moderately active. Able to help and assist the group. Have a well organized clan. A good reason to allie.

First Class Alliance-This is the fourth type of alliance, which is an alliance that is most likely permanent (Unlike a Minor.). You may only apply for this alliance to the commander himself. You are treated as a major help to us and should be assisting us whenever we ask. Listed in Alliance Page.
Requirements:
1500 members+. Be VERY active. Able to help and assist our group at all times. Have a great and well organized clan. Be a remotely influential clan.

Primary Alliance-The last and most important alliance. These are listed in our group description and are highly honored in our group. Only a few clans may be a primary alliance judging on their group statistics.
Requirements::
2500 members+. Be an extremely active clan. Able to send major aid to our forts. Be well organized. Be an influential clan.
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【War Terms】
Here are our basic war terms if you plan to declare us as an enemy.

Fort Rules:
NO flaming of any kind is allowed or you will be banned.
There must be at least 5 Shadow Nation members in the server or it isn’t official.
Exploiting will end each raid in a draw.
Take Screenshots for proof or it won’t be counted.
You must hold the flag for 30 minutes.

War Rules:
When you win a raid that will count as 1 point.
Winning a defense will NOT count.
To win the war you must get a certain number points in an allotted time.
Commanders must contact each other to discuss other terms.
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