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| 01 Aug 2012 01:11 PM |
Go ahead, try running
loadstring("")()
in the game, watch as the server "shutsdown" immediately. |
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Seranok
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| Joined: 12 Dec 2009 |
| Total Posts: 11083 |
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| 01 Aug 2012 01:12 PM |
loadstring("t = 1")() print(t) --> 1 |
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| 01 Aug 2012 01:13 PM |
| Oh, nevermind. I was just doing something wrong. |
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xSIXx
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| Joined: 06 Aug 2010 |
| Total Posts: 9202 |
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| 01 Aug 2012 01:13 PM |
if roblox removed loadstring...
oh god. |
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Seranok
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| Joined: 12 Dec 2009 |
| Total Posts: 11083 |
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| 01 Aug 2012 01:16 PM |
| If you change your Player.Name in-game then the game shuts down. |
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| 01 Aug 2012 01:18 PM |
@x6x
http://www.roblox.com/Forum/ShowPost.aspx?PostID=74180314
apocalypse envisionings |
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| 01 Aug 2012 01:18 PM |
| I didn't change anything though, I was using my outdated commands which use the /sc command to script st00f |
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TheMyrco
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| Joined: 13 Aug 2011 |
| Total Posts: 15105 |
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| 01 Aug 2012 01:22 PM |
| What if Roblox has to shut loadstring, because of the exploits? |
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Seranok
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| Joined: 12 Dec 2009 |
| Total Posts: 11083 |
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| 01 Aug 2012 01:23 PM |
| My game would break and die. |
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Tarabukka
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| Joined: 18 Jan 2011 |
| Total Posts: 394 |
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| 01 Aug 2012 01:24 PM |
| They can just disable bytecode without disabling loadstring. I *think* they sandbox everything enough. Or they could fix the current bytecode exploit (does anyone know how that actually works?) |
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| 01 Aug 2012 01:26 PM |
| I was told that It was quite easily patchable. |
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| 01 Aug 2012 01:32 PM |
| Oh and Btw for all you non BCers out there you are allowed to make unlimited places with a glitch I found and info@roblox.com said it wasn't serious because you cant have them active. So PM me if you want to know how I have 7 places. |
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su8
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| Joined: 06 Mar 2009 |
| Total Posts: 6334 |
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| 01 Aug 2012 01:34 PM |
| that nbc shirt-pants glitch was so funny |
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TheMyrco
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| Joined: 13 Aug 2011 |
| Total Posts: 15105 |
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| 01 Aug 2012 01:34 PM |
| Then tell me how you would know and why it isn't yet fixed. |
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| 01 Aug 2012 01:35 PM |
@TheMyrco
Because I was informed by the person who made it. |
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TheMyrco
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| Joined: 13 Aug 2011 |
| Total Posts: 15105 |
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| 01 Aug 2012 01:39 PM |
| You didn' t answer my second question :3 |
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| 01 Aug 2012 01:40 PM |
| My name is not john (Actually it is) (lol)....or matt. |
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| 01 Aug 2012 01:42 PM |
>They can just disable bytecode without disabling loadstring.
This ROBLOX's current plan.
>Or they could fix the current bytecode exploit (does anyone know how that actually works?)
Original thread: http://www.roblox.com/Forum/ShowPost.aspx?PostID=57817090
I've been discussing this bytecode exploit and the .dll injection one a lot lately, so most of the related threads and you can see me repeating myself. |
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TheMyrco
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| Joined: 13 Aug 2011 |
| Total Posts: 15105 |
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| 01 Aug 2012 01:44 PM |
@Necro
Sorcus asked me to disassemble your stack stealer, so I inserted LuaDbg and returned the output. :P |
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| 01 Aug 2012 01:47 PM |
@popinman322,
He sent me a PM earlier too. I tl;dr'd it for him and sent him to my original publication to go read. |
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TheMyrco
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| Joined: 13 Aug 2011 |
| Total Posts: 15105 |
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| 01 Aug 2012 01:47 PM |
| Why doesn't Sorcus do that...or can't he do thT? |
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| 01 Aug 2012 01:50 PM |
@above saying NBC making places
Enter a contest, choose to make a new place, leave.
That's how I have like 8 places without ever having been BC before. |
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| 01 Aug 2012 01:51 PM |
| Nope. My method is differant and dosn't rely on contests. |
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