daruto3
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| Joined: 02 Dec 2008 |
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| 01 Aug 2012 02:02 AM |
How do they get their HUD to move after jumping e.e?
I want this function in TOAST so I'm asking.
TOAST = Clan Tech = Ontopic |
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daruto3
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| 01 Aug 2012 02:07 AM |
me dunno? :p
>This is my sig. http://www.roblox.com/Forum/ShowPost.aspx?PostID=70563599< |
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eletrowiz
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| Joined: 08 Dec 2008 |
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| 01 Aug 2012 02:07 AM |
| Tweening when ever the humanoid jumps. |
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jkerz
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| Joined: 18 Jun 2010 |
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| 01 Aug 2012 02:07 AM |
I'm thinking billboard if your talking about the things on their heads...
<3 Stranger Love <3 |
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daruto3
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eletrowiz
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| 01 Aug 2012 02:08 AM |
Of course I could make one... But it would be expensive... |
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daruto3
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| 01 Aug 2012 02:09 AM |
i don't want to buy one
I want to make it myself, but I don't know how |
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eletrowiz
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| 01 Aug 2012 02:11 AM |
| Basically you connect a function for when in the player's humanoid, when the value "Jump" is changed, when it is true, tween it to a higher spot, when it is false tween it to a lower spot. |
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eletrowiz
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| 01 Aug 2012 02:12 AM |
| Tween the gui or 'Helmet' that is. |
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daruto3
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| Joined: 02 Dec 2008 |
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| 01 Aug 2012 02:13 AM |
And the script for that is e.e?
I don't know how to make Guis move, only Open Close team changers text etc. |
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jkerz
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| Joined: 18 Jun 2010 |
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| 01 Aug 2012 02:15 AM |
It's simple it's like if jump = true the gui will move up a little and if jump = false the gui will go down. Just got to find Jump on roblox wiki. Moving GUI is easy.
<3 Stranger Love <3 |
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daruto3
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| 01 Aug 2012 02:18 AM |
@jk; So... This one?
g = 1 speed = 0.01 while true do g = g - speed element.Position = UDim2.new(g,0,0,250) if g < -0.1 then g = 1 end wait() end |
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eletrowiz
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| 01 Aug 2012 02:18 AM |
Basic if you gui you want to move is your frame. and it covers a fourth of a screen (You'd put this in the gui as a localscript)
human = script.Parent.Parent.Parent.Character.Humanoid human.Changed:connect(function() if human.Jump == true then script.Parent.Frame:TweenPosition(UDim2.new(0, 0, -0.25, 0), "Out", "Quad", .5)) else script.Parent.Frame:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Quad", .5)) end end) |
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jkerz
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| 01 Aug 2012 02:19 AM |
Haha, sorry I'm not really a scripter, all I can script are GUIs but anything outside of it like jumping is kind of hard. You know there is a scripters and scripting helpers forum, right?
<3 Stranger Love <3 |
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tibiscus
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eletrowiz
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| 01 Aug 2012 02:20 AM |
| There is no one at scripting helpers. >-> |
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daruto3
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eletrowiz
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| 01 Aug 2012 02:27 AM |
It is not meant to work. .-. It is meant to show you HOW it works. |
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| 01 Aug 2012 02:27 AM |
olololololololoolololololol
do it yourself
lazy ass. |
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daruto3
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daruto3
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| Joined: 02 Dec 2008 |
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| 01 Aug 2012 02:33 AM |
it still no work....
How much will you work for -_-' |
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tibiscus
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teslobo
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| Joined: 27 Mar 2010 |
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| 01 Aug 2012 04:11 AM |
| Gui position= Player head position+ 2Y |
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owen0202
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| Joined: 27 Feb 2008 |
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| 01 Aug 2012 05:31 AM |
Something like this...
Humanoid.Changed:connect(function(x) if x=="Jump" and Humanoid.Jump==true then --tween gui end end) |
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