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| 28 Jul 2012 07:48 PM |
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:wait() local leaderstats = Instance.new("Model", player) leaderstats.Name = "leaderstats" local something = Instance.new("IntValue", leaderstats) something.Name = "Stolen" something.Value = 0 end)
function longMessage(text) local message = Instance.new("Message") message.Text = text wait(10) message:Destroy() end
function mediumMessage(text) local message = Instance.new("Message") message.Text = text wait(5) message:Destroy() end
function shortMessage(text) local message = Instance.new("Message") message.Text = text wait(3) message:Destroy() end
function quickMessage(text) local message = Instance.new("Message") message.Text = text wait(1) message:Destroy() end
function mediumHint(text) local hint = Instance.new("Hint") hint.Text = text wait(5) hint:Destroy() end
function shortHint(text) local hint = Instance.new("Hint") hint.Text = text wait(3) hint:Destroy() end
function quickHint(text) local hint = Instance.new("Hint") hint.Text = text wait(1) hint:Destroy() end
local sword = Workspace.Sword
game.Players.PlayerAdded:connect(function(player) while wait() do if game.Players.NumPlayers >= 2 then wait(5) local copy = sword:Clone() copy.Parent = player.Backpack wait(1) mediumMessage("The game is starting! Get to the start!") wait(10) shortMessage("I hope you are ready, because HERE WE GO!") wait(3) quickHint("5") wait(1) quickHint("4") wait(1) quickHint("3") wait(1) quickHint("2") wait(1) quickHint("1") wait(1) quickMessage("GO!") game.Workspace.Start.Transparency = 0.6 game.Workspace.Start.CanCollide = false else local message = Instance.new("Message") message.Text = "Not enough players! Invite some friends!" end end end)
--I cant find out what is wrong with it because there isnt any output. When I join the game, it doesnt say "Not enough players! Invite some friends!"
~★That, is why we live in a world full of morons★~ |
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| 28 Jul 2012 07:51 PM |
| You keep naming the variable 'message' it has to change everytime. |
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| 28 Jul 2012 07:53 PM |
@thedeathmaster01
So I have to do:
local message1 = ... local message2 = ... local message3 = ...
???
~★That, is why we live in a world full of morons★~ |
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| 28 Jul 2012 08:31 PM |
james is that u from RT?
~This sig is false~ |
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