Flunken
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| Joined: 25 Jul 2011 |
| Total Posts: 28580 |
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Flunken
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| Joined: 25 Jul 2011 |
| Total Posts: 28580 |
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cubs9
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| Joined: 26 Nov 2008 |
| Total Posts: 943 |
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| 28 Jul 2012 02:32 PM |
PHYSICS:
1: Make it so we can change the weight of bricks. It would control how fast they go if shot out of something, how easy it is to push it if its unanchored.. Etc.
Support
2: If a brick hits another brick, the other brick hardly moves(Ithink) Roblox should probably improve that.
Friction I believe
3: Make a option for a brick that says: Destroyable. This means, if its hit by somthing, or exploded, it will turn into multiple parts.
Support, needed.
COLORS:
1: Make a color mixer, Nuff said.
support
2: Dual color. Say, i selected a part. I would insert, object, dual color. Then i could set the 2 colors. Like red 50%, blue 50% .
Meh, support
PROPERTIES
1: Make the reflectance thing a bit better. You could at least make it reflect the sky boxes if we add a new decal to it. And maybe it could reflect us? Its not even reflectance really. Just shinyness..
Yes, support
2: It would be nice if there was a little option in properties, that says slider, or type. If you set it to slider, you could set the properties(Transparency, reflectance, etc.) On a slider. Type would just set it to normal.
Not really needed, but wouldn't hurt
3: The only shapes you can make it are Ball, brick, or cyldiner(Sorry for fail spelling) Make it so we can make it a triangle, and or a diamond.
Support
OTHER:
1: Make it so we can layer decals. Like put a bunch of decals on top of eachother. (And dont freaking say make a decal with all of that in it)
Yes, I wish we had this.
All in all nice suggestions. |
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Flunken
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| Joined: 25 Jul 2011 |
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cubs9
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| Joined: 26 Nov 2008 |
| Total Posts: 943 |
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| 28 Jul 2012 02:34 PM |
No problem.
"if at first you don't succeed, skydiving is not for you." |
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Flunken
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| Joined: 25 Jul 2011 |
| Total Posts: 28580 |
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Flunken
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| Joined: 25 Jul 2011 |
| Total Posts: 28580 |
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Crazc
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| Joined: 29 Aug 2009 |
| Total Posts: 11834 |
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Flunken
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| Joined: 25 Jul 2011 |
| Total Posts: 28580 |
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Flunken
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| Joined: 25 Jul 2011 |
| Total Posts: 28580 |
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| 28 Jul 2012 03:06 PM |
PHYSICS:
1: Make it so we can change the weight of bricks. It would control how fast they go if shot out of something, how easy it is to push it if its unanchored.. Etc.
Support
2: If a brick hits another brick, the other brick hardly moves(Ithink) Roblox should probably improve that.
Support
3: Make a option for a brick that says: Destroyable. This means, if its hit by somthing, or exploded, it will turn into multiple parts.
Hmm. Not sure.
COLORS:
1: Make a color mixer, Nuff said.
Support
2: Dual color. Say, i selected a part. I would insert, object, dual color. Then i could set the 2 colors. Like red 50%, blue 50% .
Like gradient? Support.
PROPERTIES
1: Make the reflectance thing a bit better. You could at least make it reflect the sky boxes if we add a new decal to it. And maybe it could reflect us? Its not even reflectance really. Just shinyness..
Yes!!!
2: It would be nice if there was a little option in properties, that says slider, or type. If you set it to slider, you could set the properties(Transparency, reflectance, etc.) On a slider. Type would just set it to normal.
Support
3: The only shapes you can make it are Ball, brick, or cyldiner(Sorry for fail spelling) Make it so we can make it a triangle, and or a diamond.
There are user meshes from the beginning of roblox, but they are usually not expandable, so support.
OTHER:
1: Make it so we can layer decals. Like put a bunch of decals on top of eachother. (And dont freaking say make a decal with all of that in it)
Support
Good ideas. I personally hate it when people say it is scriptable, unless it truely is scriptable and the person is just being lazy, but that is almost never the case.
Full support.
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| 28 Jul 2012 03:12 PM |
| Support. But the destroyable feature might be a problem with 1x1x1 bricks... |
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Flunken
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| Joined: 25 Jul 2011 |
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Riku567
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| Joined: 02 Feb 2009 |
| Total Posts: 8523 |
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| 28 Jul 2012 06:31 PM |
Errr. A lot of that suff requires improvements to the game's code. Slider idea is neat, though. But seriously the logic required to make a mirror in a game is incredibly complex.
Boyancy and alterable mass is apparently gonna be a thing soon.
"Destroyable" Is both scriptable and kinda pointless to add?
Colur mixing already exsists with the magic of color3 values! \owo\
"Duel weilding cerulean vengeance and faux firebrand, anyone?" |
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Flunken
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| Joined: 25 Jul 2011 |
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ZebraPlox
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| Joined: 13 Jun 2012 |
| Total Posts: 2925 |
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| 28 Jul 2012 06:35 PM |
Support, except I have a few things to say about some of your suggestions:
"3: Make a option for a brick that says: Destroyable. This means, if its hit by somthing, or exploded, it will turn into multiple parts. "
LAGG
"2: Dual color. Say, i selected a part. I would insert, object, dual color. Then i could set the 2 colors. Like red 50%, blue 50% ."
So, half the brick would be Red, and the other Blue? Would it be split in half vertically or horizontally?
"1: Make it so we can layer decals. Like put a bunch of decals on top of eachother. (And dont freaking say make a decal with all of that in it)"
How would this work? Like you can sort of see both at the same time?
¸„.«•*'´`'*•».„¸¸„.«•*'´`'*•».„¸..ℤε♭ґα..¸„.«•*'´`'*•».„¸¸„.«•*'´`'*•».„¸¸„.«•*'´`'*•».„¸¸„.«•*'´`'*•».„¸¸„.«•*'´`'*•».„¸...ℙʟ◎ϰ...¸„.«•*'´`'*•».„¸¸„.«•*'´`'*•».„¸
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Crazc
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| Joined: 29 Aug 2009 |
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Riku567
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| Joined: 02 Feb 2009 |
| Total Posts: 8523 |
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| 28 Jul 2012 06:37 PM |
I say it how it is.
Color3 Is an RGB way to color stuff.
color = color3:new( 0,0,0 )
"Duel weilding cerulean vengeance and faux firebrand, anyone?" |
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Flunken
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| Joined: 25 Jul 2011 |
| Total Posts: 28580 |
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