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| 28 Jul 2012 01:20 AM |
| Remove the execute script button, make it a plug-in that is locked for manual use (clicking on it) but it still works automatically for players and scripts previously inserted in build mode. |
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Krzyzstof
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| Joined: 26 Jul 2012 |
| Total Posts: 95 |
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| 28 Jul 2012 01:46 AM |
To quote Jurassic Park-
Life always finds a way.
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jacob726
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| Joined: 24 Jul 2008 |
| Total Posts: 10732 |
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| 28 Jul 2012 01:58 AM |
@Krzy; Win quote. Very win.
~>Count Zero<~ |
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| 28 Jul 2012 02:00 AM |
| Someone could copy the code from the build mode and add that into the inject0r and it could still be there. Exploiters aren't easy to stop. |
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