wow75
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| Joined: 16 Jan 2009 |
| Total Posts: 951 |
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| 25 Jul 2012 08:19 AM |
Oh right! I forgot about the prints. Well, here's the script: Sorry for the tabbing, im pressed for time so i couldn't remove it.
lol = game.Workspace script.Parent.Equipped:connect(function(mouse) canGo = false mouse.KeyUp:connect(function(key) canGo = false end) mouse.KeyDown:connect(function(key) key = key:lower() if key == "r" then canGo = true while canGo == true do local Wall = Instance.new("Part", Workspace) Wall.Name = ("Wall") Wall.BrickColor = BrickColor.new("Bright yellow") Wall.Reflectance = 0.4 Wall.CFrame = CFrame.new(mouse.Hit.p.x, mouse.Hit.p.y + 4, mouse.Hit.p.z) Wall.Anchored = true Wall.Size = Vector3.new(1,1,1) for g = 1, 8 do Wall.Size = Vector3.new(g, g, 1) wait() end local Walla = Instance.new("Part", Workspace) Walla.Anchored = true Walla.BrickColor = BrickColor.new("Bright yellow") Walla.Reflectance = 0.4 Walla.CFrame = CFrame.new(lol.Wall.Position.x + 4, lol.Wall.Position.y, lol.Wall.Position.z + 4) Walla.Size = Vector3.new(1,1,1) for h = 1, 8 do Walla.Size = Vector3.new(1, h, h) wait() end Walla.CFrame = CFrame.new(lol.Wall.Position.x + 4, lol.Wall.Position.y, lol.Wall.Position.z + 4) --To make sure it stays there... local Wallb = Instance.new("Part", Workspace) Wallb.Anchored = true Wallb.BrickColor = BrickColor.new("Bright yellow") Wallb.Reflectance = 0.4 Wallb.CFrame = CFrame.new(lol.Wall.Position.x, lol.Wall.Position.y, lol.Wall.Position.z + 8) Wallb.Size = Vector3.new(1,1,1) for j = 1, 8 do Wallb.Size = Vector3.new(j, j, 1) wait() end Wallb.CFrame = CFrame.new(lol.Wall.Position.x, lol.Wall.Position.y, lol.Wall.Position.z + 8)--To make sure it stays there.... local Wallc = Instance.new("Part", Workspace) Wallc.Anchored = true Wallc.BrickColor = BrickColor.new("Bright yellow") Wallc.Reflectance = 0.4 Wallc.CFrame = CFrame.new(lol.Wall.Position.x - 4, lol.Wall.Position.y, lol.Wall.Position.z + 4) Wallc.Size = Vector3.new(1,1,1) for k = 1, 8 do Wallc.Size = Vector3.new(1, k, k) wait() end Wallc.CFrame = CFrame.new(lol.Wall.Position.x - 4, lol.Wall.Position.y, lol.Wall.Position.z + 4)--To make sure it stays there.... local Walld = Instance.new("Part", Workspace) Walld.Anchored = true Walld.BrickColor = BrickColor.new("Bright yellow") Walld.Reflectance = 0.4 Walld.CFrame = CFrame.new(lol.Wall.Position.x, lol.Wall.Position.y + 4, lol.Wall.Position.z + 4) Walld.Size = Vector3.new(1,1,1) for l = 1, 8 do Walld.Size = Vector3.new(l, 1, l) wait() end Walld.CFrame = CFrame.new(lol.Wall.Position.x, lol.Wall.Position.y + 4, lol.Wall.Position.z + 4)--To make sure it stays there.... wait(8) Wall:Destroy()--notice the anti-spam bit wait(1) Walla:Destroy() wait(1) Wallb:Destroy() wait(1) Wallc:Destroy() wait(1) Walld:Destroy() end end if key == "f" then Light = Instance.new("Part", Workspace) Cone = Instance.new("SpecialMesh", Workspace) Cone.Parent = Light Cone.MeshId = "http://www.roblox.com/asset/?id=1033714" Light.Size = Vector3.new(1, 4, 2) Light.Anchored = true Light.CFrame = CFrame.new(script.Parent.Parent.Torso.Position.x, script.Parent.Parent.Torso.Position.y + 8.6, script.Parent.Parent.Torso.Position.z) Light.BrickColor = BrickColor.new("New Yeller") Light.Transparency = 0.4 Cone.Scale = Vector3.new(0.5, 30, 0.5) for t = 0.5, 7, 0.5 do Cone.Scale = Vector3.new(t, 30, t) wait(0.1) end wait(0.75) Lighta = Instance.new("Part", Workspace) Lighta.Anchored = true Lighta.BrickColor = BrickColor.new("New Yeller") Lighta.Size = Vector3.new(9, 20, 9) Lighta.CanCollide = false Lighta.Transparency = 0.4 Lol = Instance.new("SpecialMesh", Workspace) Lol.Parent = Lighta Lol.MeshId = "http://www.roblox.com/asset/?id=1033714" Lol.Scale = Vector3.new(0.5, 30, 0.5) Lighta.CFrame = CFrame.new(mouse.hit.p.x, mouse.hit.p.y + 10, mouse.hit.p.z) for y = 0.5, 7, 0.5 do Lol.Scale = Vector3.new(y, 30, y) wait(0.1) end ouch = script.Parent.HeavenlyLight:clone() ouch.Disabled = false ouch.Parent = Lighta wait(4) for z = 7, 0.5, -0.5 do Cone.Scale = Vector3.new(z, 30, z) wait(0.1) end Light:Destroy() wait(1) for u = 7, 0.5, -0.5 do Lol.Scale = Vector3.new(u, 30, u) wait(0.1) end Lighta:Destroy() end if key == "g" then aa = Instance.new("Part", Workspace) ab = Instance.new("Part", Workspace) ac = Instance.new("Part", Workspace) ad = Instance.new("Part", Workspace) ae = Instance.new("Part", Workspace) af = Instance.new("Part", Workspace) ag = Instance.new("Part", Workspace) ah = Instance.new("SpecialMesh", Workspace) ai = Instance.new("SpecialMesh", Workspace) aa.Size = Vector3.new(5, 10, 5) ab.Size = Vector3.new(5, 10, 5) ac.Size = Vector3.new(10, 10, 5) ad.Size = Vector3.new(10, 5, 5) ae.Size = Vector3.new(10, 5, 5) af.Size = Vector3.new(10, 5, 5) ag.Size = Vector3.new(2, 2, 2) ah.MeshId = "http://www.roblox.com/asset/?id=18477732" ai.MeshType = 0 aa.BrickColor = BrickColor.new("New Yeller") ab.BrickColor = BrickColor.new("New Yeller") ac.BrickColor = BrickColor.new("New Yeller") ad.BrickColor = BrickColor.new("New Yeller") ae.BrickColor = BrickColor.new("New Yeller") af.BrickColor = BrickColor.new("New Yeller") ag.BrickColor = BrickColor.new("New Yeller") aa.Transparency = 1 ab.Transparency = 1 ac.Transparency = 1 ad.Transparency = 1 ae.Transparency = 1 af.Transparency = 1 ag.Transparency = 1 ah.Scale = Vector3.new(5, 5, 5) ah.Parent = ag ai.Parent = af aa.Anchored = true ab.Anchored = true ac.Anchored = true ad.Anchored = true ae.Anchored = true af.Anchored = true ag.Anchored = true fire = Instance.new("Fire") fire.Color = Color3.new(255, 255, 0) fire.SecondaryColor = Color3.new(255, 255, 0) fire.Size = 30 fire.Parent = ac ac.CFrame = CFrame.new(mouse.Hit.p.x, mouse.Hit.p.y + 27.8, mouse.Hit.p.z) aa.CFrame = CFrame.new(ac.Position.x - 2.5, ac.Position.y - 9, ac.Position.z) ab.CFrame = CFrame.new(ac.Position.x + 2.5, ac.Position.y - 9, ac.Position.z) ad.CFrame = CFrame.new(ac.Position.x + 10, ac.Position.y + 2.5, ac.Position.z) ae.CFrame = CFrame.new(ac.Position.x - 10, ac.Position.y + 2.5, ac.Position.z) af.CFrame = CFrame.new(ac.Position.x, ac.Position.y + 7.5, ac.Position.z) ag.CFrame = CFrame.new(af.Position) for q = 1, 0.3, -0.05 do aa.Transparency = q ab.Transparency = q ac.Transparency = q ad.Transparency = q ae.Transparency = q af.Transparency = q ag.Transparency = q wait(0.15) end wait(3) Boom = Instance.new("Part", Workspace) Boom.Shape = 0 Boom.BrickColor = BrickColor.new("Toothpaste") Boom.Transparency = 0.8 Boom.Anchored = true Boom.CanCollide = false Boom.CFrame = CFrame.new(ac.Position) for m = 120, 2, -2 do Boom.Size = Vector3.new(m, m, m) Boom.CFrame = CFrame.new(ac.Position) wait(0.1) end Boom.BrickColor = BrickColor.new("New Yeller") az = script.Parent.HeavenlyLight:clone() az.Disabled = false az.Parent = Boom for p = 2, 90 do Boom.Size = Vector3.new(p, p, p) Boom.CFrame = CFrame.new(ac.Position) wait(0.1) end Boom:Destroy() wait(2) for w = 0.3, 1, 0.05 do aa.Transparency = w ab.Transparency = w ac.Transparency = w ad.Transparency = w ae.Transparency = w af.Transparency = w ag.Transparency = w wait(0.15) end aa:Destroy() ab:Destroy() ac:Destroy() ad:Destroy() ae:Destroy() af:Destroy() ag:Destroy() end end) end) |
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