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VAK won already today

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ontherune10 is not online. ontherune10
Joined: 27 Feb 2011
Total Posts: 410
25 Jul 2012 09:31 AM
Doesn't matter which base is more fair. VAK is still so much more skilled.
nuff said
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FireTG is not online. FireTG
Joined: 28 Oct 2010
Total Posts: 291
25 Jul 2012 09:32 AM
One last thing, I've never seen a VAK having problems with healthglitch yet even if we outnumber a VAK we can't damage him using weapons because of the healthglitch. It renders guns COMPLETELY useless.
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1AmericanPatriot is not online. 1AmericanPatriot
Joined: 23 Dec 2010
Total Posts: 675
25 Jul 2012 09:38 AM
You had HG at today's raid, Everytime you did I SF'ed you.
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Merely is not online. Merely
Joined: 07 Dec 2010
Total Posts: 17266
25 Jul 2012 10:00 AM
VAK's guns are extremely laggy, unnecessarily so. Their raycasting is archaic and only people with fast computers can fight their without lagging. Ask a VAK who is gunfighting well if he can still videotape at fullscreen without much lag, and most of them will say yes.

But VAK and VAC do spawn within FF range of the main gate, which basically nullifies the advantage of holding the gate, since VAC and VAK will just FF kill you repeatedly until they've wiped out anyone near the gate area. It's a subtle advantage but it adds up.
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LordDefiant is not online. LordDefiant
Joined: 26 Jun 2011
Total Posts: 8228
25 Jul 2012 10:05 AM
Stop complaining about bases being unfair. Fort Wolf has a lot of little things that are biased towards FC.
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iKeno is not online. iKeno
Joined: 14 Jan 2008
Total Posts: 27490
25 Jul 2012 10:08 AM
Even merely posted here o_o
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1AmericanPatriot is not online. 1AmericanPatriot
Joined: 23 Dec 2010
Total Posts: 675
25 Jul 2012 10:08 AM
FC voted on a device that drops barrels at will any place they want. Don't ask how I know, I do.
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iKeno is not online. iKeno
Joined: 14 Jan 2008
Total Posts: 27490
25 Jul 2012 10:15 AM
um, lolno i have never even heard of that, raider's and fc can get barrel's.
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Merely is not online. Merely
Joined: 07 Dec 2010
Total Posts: 17266
25 Jul 2012 10:16 AM
there is a simple motto that holds true here

you can't win at your own base unless it's 100% fair
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markblob123 is not online. markblob123
Joined: 04 May 2010
Total Posts: 1921
25 Jul 2012 10:22 AM
1American, that's not true.
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Shadowpurky is not online. Shadowpurky
Joined: 21 Oct 2009
Total Posts: 11535
25 Jul 2012 10:24 AM
'Fireblade is one of the best Vaktovian Generals we've had.'

give me a moment, for I shall stab out my brain.
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Josh6906 is not online. Josh6906
Joined: 22 Jul 2009
Total Posts: 1822
25 Jul 2012 10:32 AM
How about both FC and VAKs stop recreating the RAT/VAK flame war
And the FC HRs do admit that you are winning... for now.
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FireTG is not online. FireTG
Joined: 28 Oct 2010
Total Posts: 291
25 Jul 2012 10:36 AM
"FC voted on a device that drops barrels at will any place they want. Don't ask how I know, I do."
We discussed that with two VAKs in the server. I doubt Dig will destroy the fairness of FW.

"Stop complaining about bases being unfair. Fort Wolf has a lot of little things that are biased towards FC."
wat. wat. wat. wat.

"You had HG at today's raid, Everytime you did I SF'ed you."
I love you. Srsly. Or used to love you till you ran back to the wall and grabbed a sniper rifle. You're the reason my KDR is over 2.

"Doesn't matter which base is more fair. VAK is still so much more skilled."
I remember VAK losing in FW at 25vs5 with three of their generals. skill?

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iKeno is not online. iKeno
Joined: 14 Jan 2008
Total Posts: 27490
25 Jul 2012 10:37 AM
^^^ legit.
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AdricalMKIV is not online. AdricalMKIV
Joined: 14 Feb 2012
Total Posts: 5336
25 Jul 2012 10:39 AM
ITT: FC crying

mad they lost all 3 servers [which they empty server raided]

~dont be stupid be a smarty come and join the vakkie party
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LordDefiant is not online. LordDefiant
Joined: 26 Jun 2011
Total Posts: 8228
25 Jul 2012 10:40 AM
""Stop complaining about bases being unfair. Fort Wolf has a lot of little things that are biased towards FC."
wat. wat. wat. wat."

Okay, first of all the midpoint. The FC have 1-2 spawns where they would spawn without the midpoint. The raiders have 5-6 where they would spawn without the midpoint. When FC has the midpoint they have a MUCH better chance of spawning at the midpoint simply because it's a 1/3 or 1/2 chance. Now for the raiders, if we got the midpoint we would only have a 1/6 chance of spawning there, that means the spawning is unfair to FC.

Now, as Merely pointed out earlier about the charging at SMO. FC can do that do any raiders because they spawn a good distance in front of the raiders. So they can just charge and charge becaue only 1/6 of the raiders would respawn at the midpoint.
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FireTG is not online. FireTG
Joined: 28 Oct 2010
Total Posts: 291
25 Jul 2012 10:41 AM
"ITT: FC crying"
point me to the line I'm crying pls

"mad they lost all 3 servers [which they empty server raided]"
We brought ten men for a fair raid and did not set foot inside the base till five of you came and armed themselves
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AdricalMKIV is not online. AdricalMKIV
Joined: 14 Feb 2012
Total Posts: 5336
25 Jul 2012 10:43 AM
"did not set foot inside the base"
>get there
>all in the base
>2 of you sniping
>4 of you guarding hallways
>still lost

~dont be stupid be a smarty come and join the vakkie party
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FireTG is not online. FireTG
Joined: 28 Oct 2010
Total Posts: 291
25 Jul 2012 10:43 AM
[""Stop complaining about bases being unfair. Fort Wolf has a lot of little things that are biased towards FC."
wat. wat. wat. wat."

Okay, first of all the midpoint. The FC have 1-2 spawns where they would spawn without the midpoint. The raiders have 5-6 where they would spawn without the midpoint. When FC has the midpoint they have a MUCH better chance of spawning at the midpoint simply because it's a 1/3 or 1/2 chance. Now for the raiders, if we got the midpoint we would only have a 1/6 chance of spawning there, that means the spawning is unfair to FC.

Now, as Merely pointed out earlier about the charging at SMO. FC can do that do any raiders because they spawn a good distance in front of the raiders. So they can just charge and charge becaue only 1/6 of the raiders would respawn at the midpoint.]

Please make an alt, join FC and see how you have to reset three to five times to spawn on the midpoint.
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Josh6906 is not online. Josh6906
Joined: 22 Jul 2009
Total Posts: 1822
25 Jul 2012 10:44 AM
@LD, just wondering but where did you pull out those numbers. And also if you want to get around the mid-point try swimming.
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LordDefiant is not online. LordDefiant
Joined: 26 Jun 2011
Total Posts: 8228
25 Jul 2012 10:45 AM
@FireTG.

Already did, when I was in a raid yesterday I had too reset 10 times for me to spawn at the midpoint. Which I was then spawnkilled at by rampaging FC.
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Shadowpurky is not online. Shadowpurky
Joined: 21 Oct 2009
Total Posts: 11535
25 Jul 2012 10:45 AM
FireTG loses all arguements for being the infamous exploiter TehEpicFaic, bye.
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LordDefiant is not online. LordDefiant
Joined: 26 Jun 2011
Total Posts: 8228
25 Jul 2012 10:46 AM
@Josh.

I watched where FC spawn without the midpoint and where the raiders spawn without it. The raider cave has an unneeded amount of spawns, they are there purely to stop raiders spawning at midpoint when they have captured it.
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Merely is not online. Merely
Joined: 07 Dec 2010
Total Posts: 17266
25 Jul 2012 10:48 AM
Adrical, the midpoint at FC isn't truly critical, you can pass around it without too much hassle, whereas the gate at SMO is critical and necessary to get troops inside.

The right-hop-around entrance is strategically placed so that to get to it at SMO, you have to pass by the FF killing zone by the VAK and VAC spawns, unless you spawn on the right side, which is about a 1/3rd chance I believe.
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generation418 is not online. generation418
Joined: 03 Jun 2010
Total Posts: 25509
25 Jul 2012 10:49 AM
[ Content Deleted ]
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