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Reasoning behind market fee, reposted here so RT can see.

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knightdude is not online. knightdude
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Joined: 18 Jun 2008
Total Posts: 43011
23 Jul 2012 08:34 PM
More and more users are getting wiser with their cash, and more players equals more money being created every day.


As an example, say all of the BC members earn about roughly 70 R$ a day averaged between everyone.


Now say there's a good half-million users with BC.


Presto, R$ 35 Mil every day added to the economy. This doesn't even include the tickets generated by daily income, OR place visits, OR the thousands of robux purchased (sadly) every day.

And it doesn't even include place visits, and other things that give money.

So, with all of these players that have more money, roblox is now looking for better ways to dump currency to prevent inflation.

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nurdislnklvm is not online. nurdislnklvm
Joined: 24 Jun 2008
Total Posts: 19637
23 Jul 2012 08:35 PM
"thousands of robux purchased (sadly) every day."

fake. knightdude is lying.
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knightdude is not online. knightdude
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Joined: 18 Jun 2008
Total Posts: 43011
23 Jul 2012 08:36 PM
@Nurdis

People buy robux

It's true
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ZzombieXX is not online. ZzombieXX
Joined: 06 May 2010
Total Posts: 3960
23 Jul 2012 08:37 PM
How about lets throw it in a pit and burn the pixel money. c:
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Afrotron is not online. Afrotron
Joined: 08 Mar 2012
Total Posts: 390
23 Jul 2012 08:37 PM
tl;dr : people are getting too rich, roblox needs to poor you guys up
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coolchris538 is not online. coolchris538
Joined: 19 Jul 2008
Total Posts: 3874
23 Jul 2012 08:38 PM
how come its 25% for me?
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nurdislnklvm is not online. nurdislnklvm
Joined: 24 Jun 2008
Total Posts: 19637
23 Jul 2012 08:38 PM
@knight

thousands a day?

that means 2,000+ robux bought a day
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knightdude is not online. knightdude
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Joined: 18 Jun 2008
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23 Jul 2012 08:39 PM
@Cool


This refers to the plan to increase it to 30% soon
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Afrotron is not online. Afrotron
Joined: 08 Mar 2012
Total Posts: 390
23 Jul 2012 08:39 PM
i buy robux all the time
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coolness34 is not online. coolness34
Joined: 14 Aug 2008
Total Posts: 9290
23 Jul 2012 08:39 PM
where is this info?
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GregloryALT is not online. GregloryALT
Joined: 21 Jul 2012
Total Posts: 36
23 Jul 2012 08:40 PM
shut up rt'ers
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TheBananaBadger is not online. TheBananaBadger
Joined: 06 Jun 2012
Total Posts: 4216
23 Jul 2012 08:40 PM
It's not fair to me.

I only get 16 robux a day, and I barely get place visits.

I only bought robux once.

Unfair.
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knightdude is not online. knightdude
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Joined: 18 Jun 2008
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23 Jul 2012 08:40 PM
@Cool

Inbox, check notifications.
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petapan is not online. petapan
Joined: 28 Mar 2011
Total Posts: 3221
23 Jul 2012 08:41 PM
TO MAKE THIS CRAP EASIER, LET'S MAKE EVERYTHING FREE :D
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SupremmacyTheFourth is not online. SupremmacyTheFourth
Joined: 16 Jul 2012
Total Posts: 119
23 Jul 2012 08:41 PM
[ Content Deleted ]
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iSeeMyeye is not online. iSeeMyeye
Joined: 14 Jul 2012
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23 Jul 2012 08:41 PM
@cool ikr
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coolness34 is not online. coolness34
Joined: 14 Aug 2008
Total Posts: 9290
23 Jul 2012 08:42 PM
don't see it
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Afrotron is not online. Afrotron
Joined: 08 Mar 2012
Total Posts: 390
23 Jul 2012 08:43 PM
Only BC members got the notification
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knightdude is not online. knightdude
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23 Jul 2012 08:43 PM
@Sup


And don't forget the great depression.
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knightdude is not online. knightdude
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Total Posts: 43011
23 Jul 2012 08:44 PM
"In the future, ROBLOX will feature a more robust economy, with new ways for you to make money off the ROBLOX games and assets you create. While we have taken a step forward with the launch of our trading system, now available to all Builders Club members, the next step in realizing our economic vision is streamlining some existing aspects of the ROBLOX economy.

ROBLOX currently assesses a market fee of 10% when you sell an item you created and 25% when you re-sell gear created by another user. On Wednesday, July 25, we’re going to be implementing a consistent market fee of 30% across all users and transactions in our virtual economy. This figure is in line with the market fees other digital platforms, such as Facebook and iTunes, assess for goods sold through their services. ROBLOX, however, provides the unique advantage of also hosting your content for free.

This change will do a few things:

Help us continue to host your content on your behalf
Set us up to add new features that will help you monetize your content
Bring consistency to all transactions, so you can better predict your returns
It will not affect the process of selling items on ROBLOX. If you have questions or feedback, please let us know in the ROBLOX Forums."


Entire thing ^
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Blaster563 is not online. Blaster563
Joined: 20 Aug 2007
Total Posts: 13047
23 Jul 2012 08:45 PM
If they're going to standardize it, it should be 25%, not 30%.
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knightdude is not online. knightdude
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Joined: 18 Jun 2008
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23 Jul 2012 08:47 PM
@Blaster


Yep. This is why I think my theory makes sense.
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fenrir24 is not online. fenrir24
Joined: 30 Oct 2010
Total Posts: 24868
23 Jul 2012 08:47 PM
I would rather see it at 20% all the way across.
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knightdude is not online. knightdude
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Joined: 18 Jun 2008
Total Posts: 43011
23 Jul 2012 08:49 PM
@Fen


But then kiddos wouldn't buy more Robux!111!!


>Rdevlogic
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fenrir24 is not online. fenrir24
Joined: 30 Oct 2010
Total Posts: 24868
23 Jul 2012 08:50 PM
Sadly, I know.

BUY MORE CARDS
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