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Re: World Domination [Classic]

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generalmatthew is not online. generalmatthew
Joined: 16 May 2008
Total Posts: 1056
23 Jul 2012 06:36 PM
Hello, welcome to World Domination, where you play as a real country and conquer others. [Classic edition, credit to original creator, modified rules]
Rules:
1. No Godmodding.
2. Your military cannot be larger than 40% of your total population.
3. Taking over a country takes 1-3 turns if not owned already.
4. You don't have to take a country by military force, but you MUST justify why the country would join you.
5. Countries taken by force are not loyal (at first), and will not contribute soldiers (at first).
5.a. After two posts, a country taken by force becomes loyal.
6. You lose a sum of your forces whenever taking over any country
7. An army is stronger when defending than when attacking.
8. You cannot gain more than 8000 soldiers in a turn.
9. You cannot invent anything more powerful than what already exists.
9.a. This means no super-powerful weapons.
9.b. This also means that you can't invent a replacement to oil that does not exist, or something like that.
10. Use strategies and unit types [Tanks, SMG's Riflemen] to fight battles more consistently.
11. Your population grows 2500 a turn. It's your job to not forget that.
12. You can only take over neighboring territories.
12.a. You are allowed to attack a distant land, but it cannot be taken by your country, but can use it's resources if your troops are in that country.
13. REAL COUNTRIES!
14. You can't start with captured countries.
Also, the two ultimate rules:

1. THE CREATOR OF THE THREAD HAS COMPLETE AND UTTER AUTHORITY.
2. NO NUCLEAR (NUKES), CHEMICAL (POISON GAS), OR BIOLOGICAL (DISEASE) WARFARE!

These rules are made to make the game easier and more consistent. Otherwise, you have uber-armies taking over Brazil in a turn and claiming they're getting their oil from magical chemcial products their scientists invented.

Finally, the sign-up sheet for your country, and unit creation:

Country Sheet

Country Name:
Population:
Military Size:
Major Exports:
Major Imports:
Production of Export: [#]% of World (optional)
Tributary Territories: [When you takeover a distant country, they will give you some resources and troops if you have soldiers garrisoned there.]
Allies:
Enemies:

Unit Sheet

Unit Name:
Unit Soldiers/Vehicles:
Unit Weapon:
Unit Armor:
ARMOR
Soldiers: Light, Medium, Heavy
Vehicle: Weak, Average, Heavy

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generalmatthew is not online. generalmatthew
Joined: 16 May 2008
Total Posts: 1056
23 Jul 2012 06:48 PM
Country Name: Republic of Italy
Population: 60,626,442
Military Size: 12,052,598
Major Exports: wine, grapes, stone, iron, other minerals, chemicals
Major Imports: machinery, textiles, engineering products, oil products
Production of Export: Wine [59]%, Other [29]% of World
Tributary Territories:
Allies:
Enemies:
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generalmatthew is not online. generalmatthew
Joined: 16 May 2008
Total Posts: 1056
23 Jul 2012 07:00 PM
Unit Name: SMG Infantry
Unit Soldiers/Vehicles: 250 soldiers
Unit Weapon: UMP-45
Unit Armor: Medium

Unit Name: Infantry
Unit Soldiers/Vehicles: 500 soldiers
Unit Weapon: M16
Unit Armor: Light

Unit Name: Medical Personnel
Unit Soldiers/Vehicles: 25 soldiers
Unit Weapon: M4
Unit Armor: Light

Unit Name: MAR Bull
Unit Soldiers/Vehicles: 75 tanks
Unit Weapon: 20x138B
Unit Armor: Average
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