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Re: Who programs what? :D

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nickmaster24 is not online. nickmaster24
Joined: 04 Oct 2008
Total Posts: 8906
21 Jul 2012 08:51 PM
Just a thread for discussing what you program and code (Other than Roblox :P)

I'm learning Android right now and used to play with Love2d.

~Read Between The Squiggles~
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aboy5643 is not online. aboy5643
Joined: 08 Oct 2010
Total Posts: 5458
21 Jul 2012 08:55 PM
I'd like to learn how to develop iOS apps just so I can make apps for my iPhone (my parents don't understand technology...)
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Techboy6601 is not online. Techboy6601
Joined: 29 Jun 2009
Total Posts: 4914
21 Jul 2012 08:56 PM
I used to learn Android app coding, but the XML markup is absolutely hideous and I hate how we can't position elements anywhere on the screen.

I'm currently working on a control panel for Bukkit servers to make administration brain-dead simple. I'm also working on my website every now and then, although I mostly focus on graphics.
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nickmaster24 is not online. nickmaster24
Joined: 04 Oct 2008
Total Posts: 8906
21 Jul 2012 09:29 PM
*cough*
stackoverflow
/questions
/11572727
/taking-a-nap-using-threads-and-waits-sleep-in-android-activities

~Read Between The Squiggles~
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Techboy6601 is not online. Techboy6601
Joined: 29 Jun 2009
Total Posts: 4914
21 Jul 2012 09:38 PM
*cough*
still much easier to drag-n-drop wherever you want in Xcode
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nickmaster24 is not online. nickmaster24
Joined: 04 Oct 2008
Total Posts: 8906
21 Jul 2012 09:45 PM
I never said it was easier xP I wanted you to take a look and see if you could help xP

~Read Between The Squiggles~
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8SunTzu8 is not online. 8SunTzu8
Joined: 30 Sep 2011
Total Posts: 8199
21 Jul 2012 09:46 PM
Making a turn based and standalone RPG game.

"Improvise, Overcome, and Adapt." -Captain (RIP)
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nickmaster24 is not online. nickmaster24
Joined: 04 Oct 2008
Total Posts: 8906
21 Jul 2012 09:48 PM
@8SunTzu8

What platform, engine and/or language(s)?

~Read Between The Squiggles~
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Techboy6601 is not online. Techboy6601
Joined: 29 Jun 2009
Total Posts: 4914
21 Jul 2012 09:50 PM
@nick

Oh lol sorry, I just skimmed through and somehow got the notion that you were saying Android's graphical system was better.

When I said "used to"..I meant 2-5 hours :3 so I don't understand most of this..

The best advice I could give you is, does output say anything?
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8SunTzu8 is not online. 8SunTzu8
Joined: 30 Sep 2011
Total Posts: 8199
21 Jul 2012 09:54 PM
I did some searches for 2D engines that used Lua.

I ended up looking into Ruby.

:/

Mostly working on setting up the classes, skills, animations, and items. It takes a lot, lot, lot, lot of time for that stuff, and I'm storing it all in excel files as well. There is a program that you can use that gives you a lot of basic things, but it's better if you have experience with scripting so you can actually create events and such.

I'm sure a simple search could hint as to which engine I am using, but I believe there are several with Ruby. Anyway, I'm one of those people who starts a project and barely finishes, so I moved to making another website, and I might not finish that either.

qq

But I could sell the RPG game if it's any good.

"Improvise, Overcome, and Adapt." -Captain (RIP)
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8SunTzu8 is not online. 8SunTzu8
Joined: 30 Sep 2011
Total Posts: 8199
21 Jul 2012 09:56 PM
I have a bookmarks folder of engines that use Lua...

:p

I figured I could experiment sometime.

"Improvise, Overcome, and Adapt." -Captain (RIP)
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jordan4762 is not online. jordan4762
Joined: 08 Sep 2008
Total Posts: 4116
21 Jul 2012 10:01 PM
@8suntzu8
Love2D
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nickmaster24 is not online. nickmaster24
Joined: 04 Oct 2008
Total Posts: 8906
21 Jul 2012 10:01 PM
@Tech

The problem isn't the code but how I use it...

@8Sun

Cool!

~Read Between The Squiggles~
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8SunTzu8 is not online. 8SunTzu8
Joined: 30 Sep 2011
Total Posts: 8199
21 Jul 2012 10:08 PM
I know of that one, but there are a lot of others. :)

It's a popular language. I also thought about exploring WoW mods. It's made in Lua, and I think the extensions people make are too, not sure, but it's just an idea for more experience.

"Improvise, Overcome, and Adapt." -Captain (RIP)
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WildSurvival is not online. WildSurvival
Joined: 02 Mar 2009
Total Posts: 511
22 Jul 2012 02:01 AM
Working on my website, learning the 3d API of xna and OpenGL to work on my 2.5D top down RPG engine.
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GigsD4X is not online. GigsD4X
Joined: 06 Jun 2008
Total Posts: 3794
22 Jul 2012 02:35 AM
Recently I've been working with PHP/JavaScript/the whole web development scene with a few websites I've been making. Planning the back-end structure of the sites has been a pretty cool experience. I've also noticed how tedious it is to design front-ends without knowing how you want them to look.

I've also been occasionally logging into Windows to mess around with my awesome Lua skills and making parts of stuff I'll soon release to ROBLOX.

Every once in a while, I start a C++ project that seems like a good idea at the time, but then I stop working on it because I realize it would be much more awesome as a web application instead.

The important thing is that I've learned how to manage coding projects so that they don't turn into a complete disaster. The sites I've made have such an awesome structure that I can change anything extremely easily and efficiently. Sometimes I need to use shell scripts to automate certain tasks, which has brought to me a lot of experience with Bash.

Then there are the awesome SQL queries that every web developer at one point or another has to learn to design. Joins, selections within selections, built-in SQL functions—they all tie in to make the perfect query that is both efficient and easy to maintain.

But the best part—putting everything together. Yep. I love working with the APIs I make. I make them to fit anything I make and may make in the future. I don't blend in code with design. I break everything down into modules—and I like it.
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SN0X is not online. SN0X
Joined: 24 Oct 2011
Total Posts: 7277
22 Jul 2012 04:35 AM
I mostly find prime numbers and perfect numbers.

10,000,000 primes in 0.04 seconds with C++, I did.

I also just play Roblox :P Make fail games and such.

Oh and le Love2d. Oyus. Fail zombie FPSers ftw.
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Prehistoricman is not online. Prehistoricman
Joined: 20 Sep 2008
Total Posts: 12490
22 Jul 2012 05:34 AM
I looked into coding my hacked Xbox original. Turns out I need some illegal software development kit that snaps into Visual Studio 2005 o_e

I might try OpenXDK if I can find some proper docuemntation and find out how to actually works.

But OpenXDK doesn't have all of the things that the Xbox can do and I have little experience with C++.

(If anybody has experience with Xbox development, send me a PM straight away.)
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TheMyrco is not online. TheMyrco
Joined: 13 Aug 2011
Total Posts: 15105
22 Jul 2012 06:19 AM
I program programmers, but who programmed me? :P
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trappingnoobs is not online. trappingnoobs
Joined: 05 Oct 2008
Total Posts: 19100
22 Jul 2012 07:26 AM
@themyrco

god did it
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TheMyrco is not online. TheMyrco
Joined: 13 Aug 2011
Total Posts: 15105
22 Jul 2012 07:30 AM
But I am god :33
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Vitouliss14 is not online. Vitouliss14
Joined: 18 Mar 2009
Total Posts: 7918
22 Jul 2012 07:32 AM
I code for randomness...I make random games, random websites and random dumb stuff. But some of them are useful.
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trappingnoobs is not online. trappingnoobs
Joined: 05 Oct 2008
Total Posts: 19100
22 Jul 2012 07:35 AM
god's father did it
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TheMyrco is not online. TheMyrco
Joined: 13 Aug 2011
Total Posts: 15105
22 Jul 2012 07:37 AM
Daddddyyyyy :D
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Flurite is not online. Flurite
Joined: 03 Apr 2011
Total Posts: 5386
22 Jul 2012 08:04 AM
This thread is so cliche.
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