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Re: Spectrum Survey: Crosshair Bloom / Bullet Dispersion

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ColourTheory is not online. ColourTheory
Joined: 14 Apr 2008
Total Posts: 8989
22 Jul 2012 10:29 PM
Something we've thought about doing in Spectrum is heavily affecting your aim based off your actions.

At first we thought it was just weird for Roblox the way most modern games do it - so we stuck with how we have it in 6G.

If you're lost, this is what we mean:

You know in a modern FPS, your crosshair expands as you move/jump/etc?

This is what we mean.

This is something we're divided 50/50 on. It won't take long to add (less than a day) so don't let possible delays affect your opinion.

That being said, I want input:

Do we keep the crosshairs/bullets like 6g (Always the same, not really affected by movement)

Or do we change to a Crosshair Bloom system?

You don't have to be RAT to vote considering Spectrum is going to need the input of raiders too.

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St0rmx is not online. St0rmx
Joined: 23 Mar 2010
Total Posts: 16104
22 Jul 2012 10:30 PM
[ Content Deleted ]
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spicey123 is not online. spicey123
Joined: 10 Aug 2008
Total Posts: 5130
22 Jul 2012 10:30 PM
I think the bullet dispersion is a pretty good idea, I think it'll make it more fun and realistic to raid.

~`[(Master of Spice)]`~
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AgentKamarov is not online. AgentKamarov
Joined: 27 May 2012
Total Posts: 117
22 Jul 2012 10:31 PM
[ Content Deleted ]
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DrWaffler is not online. DrWaffler
Joined: 16 Sep 2011
Total Posts: 4248
22 Jul 2012 10:31 PM
Easy to do, and is extremely well implemented in games like CoR 5 by litozinnamon.

It'd make raids more fun if you had aim affected by sprinting and jumping.

At least that way it would cut down on spastic flippy floppers from just jumping around like a spider monkey, and still being dead accurate with their snipers.
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FlameFunnybutt is not online. FlameFunnybutt
Joined: 28 Jan 2010
Total Posts: 10145
22 Jul 2012 10:32 PM
http://www.roblox.com/Spectrum-item?id=87580516

☜☆☞ Sparrow Corp Artist: FʟαмёFʊηηувцтт ☜☆☞
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teslobo is not online. teslobo
Joined: 27 Mar 2010
Total Posts: 18828
22 Jul 2012 10:32 PM
Crosshair bloom on-fire. Not on-action.
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Castellian is not online. Castellian
Joined: 17 Jul 2012
Total Posts: 3352
22 Jul 2012 10:32 PM
My opinion,

Don't let jumping affect anything. Don't make spectrum TOO separate from ROBLOX.

~Glory to Arcadia!~
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654wak654 is not online. 654wak654
Joined: 01 Jun 2009
Total Posts: 14
22 Jul 2012 10:32 PM
Roblox doesn't has the right gameplay and graphics for this kind of effect, but it whould give us an advantage agaist our enemies. Because they wouldn't have a change to test these new features.
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Slayer9116 is not online. Slayer9116
Joined: 07 May 2011
Total Posts: 14904
22 Jul 2012 10:33 PM
if it doesn't affect performance and improves gameplay, then go for it.
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Rockerkid123 is not online. Rockerkid123
Joined: 07 Jun 2010
Total Posts: 6738
22 Jul 2012 10:33 PM
Tracers=3

"Si Vis Pacem, Para Bellum". -Flavius Vegatius Renatus 390. A.D
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WantedAllOver is not online. WantedAllOver
Joined: 13 Jun 2009
Total Posts: 148
22 Jul 2012 10:33 PM
ryan ill say it for you

spectrum = 90% lag

9% feature

1% building/guns
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mrbeastcod is not online. mrbeastcod
Joined: 10 Mar 2011
Total Posts: 3022
22 Jul 2012 10:35 PM
Agree
I was gonna call you a noob or something to really hurt your feelings but then I realized it seemed like a good idea
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polarman6 is not online. polarman6
Joined: 05 Mar 2009
Total Posts: 2759
22 Jul 2012 10:38 PM
DONT DO CRAZY SPRAY PLEASE. jebus, aleast make it real and unlike 6g guns.
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MrFalcon is not online. MrFalcon
Joined: 30 Oct 2010
Total Posts: 667
22 Jul 2012 10:38 PM
The lag has been reduced in Spectrum, if you lag now...then it's your computer.

And I agree with St0rm.

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ColourTheory is not online. ColourTheory
Joined: 14 Apr 2008
Total Posts: 8989
22 Jul 2012 10:39 PM
@cast

If you get shot in midair you trip. It sounds scary but it's actually fun, trust me.
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DanQX is not online. DanQX
Joined: 27 Feb 2009
Total Posts: 2167
22 Jul 2012 10:39 PM
I say go for it.
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Castellian is not online. Castellian
Joined: 17 Jul 2012
Total Posts: 3352
22 Jul 2012 10:40 PM
I want a shotgun that defies physics and blasts the person back at 100 studs per second.

But the tripping sounds... interesting?

~Glory to Arcadia!~
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camrocks918 is not online. camrocks918
Joined: 18 Nov 2010
Total Posts: 3298
22 Jul 2012 10:40 PM
0supadude0 has already made this work, the crosshairs grow wider and the bullet accuracy drops as you run, walk and jump.
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ColourTheory is not online. ColourTheory
Joined: 14 Apr 2008
Total Posts: 8989
22 Jul 2012 10:40 PM
also what mrfalc said

you all saw an early beta version, stop being stupid because the whole point of that was to find bugs/lag which we did and which were fixed

would you rather we just keep it under lock and key and then let it get overhyped like BiB with a couple bugs on release that could have been solved with massive stress tests?
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ROBLOXVETERAN1 is not online. ROBLOXVETERAN1
Joined: 08 Mar 2011
Total Posts: 5529
22 Jul 2012 10:42 PM
I would concur with St0rm, a bloom, yet very miner and not too much. Just to make it look cooler really, I never actually liked bloom.

✯RAT Sparrow Agent War/Justice Intra-Director Field Patrol Officer Justicar✯
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ColourTheory is not online. ColourTheory
Joined: 14 Apr 2008
Total Posts: 8989
22 Jul 2012 10:44 PM
i was secretly hoping you guys wouldn't animate it so i didn't need to go digging for the crosshair files to start making the frames for bloom

uggggggghhhhhhhh

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teslobo is not online. teslobo
Joined: 27 Mar 2010
Total Posts: 18828
22 Jul 2012 10:44 PM
Crosshair bloom on action isnt all that fair to raiders. Theyre going to be sprinting at the fort with a crosshair as wide as the sea, while stationary RAT can pick them off without problem.

Bloom on-fire will keep things heated on both sides.
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UltimatePkmnMaster is not online. UltimatePkmnMaster
Joined: 30 Mar 2011
Total Posts: 328
22 Jul 2012 10:44 PM
Crosshair bloom. If it's different from 6G bullets, then it should be a little better.
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kaelan01 is not online. kaelan01
Joined: 17 May 2008
Total Posts: 21444
22 Jul 2012 10:46 PM
What st0rm said.
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