|
| 22 Jul 2012 10:30 PM |
1. the base layout is completely imbalanced, probably worse than original franneh 2. the melee is half broken, if the target is moving forget about it 3. reload animations can be cancelled for nearly instantaneous reload 4. i often health glitch at low health and lose all tools and HUD but can still run around 5. you can barely climb the mountains 6. when you can it's only a slight height advantage that gets you killed anyway 7. adding to the bad base layout point, the only way in is a narrow tunnel that 3 WIJ are usually standing at with shotguns 8. what kind of name is bib anyway
❖V O I D King Imperiatus❖ |
|
|
| Report Abuse |
|
|
Flammus
|
  |
| Joined: 26 Aug 2011 |
| Total Posts: 50727 |
|
|
| 22 Jul 2012 10:31 PM |
| hi i saw you at the fort making all the wij people mad |
|
|
| Report Abuse |
|
|
| |
|
|
| 22 Jul 2012 10:32 PM |
SS promised a lot of vertical gameplay, but you can only get up the base level of the mountains.
❖V O I D King Imperiatus❖ |
|
|
| Report Abuse |
|
|
lavagrunt
|
  |
| Joined: 11 Aug 2010 |
| Total Posts: 676 |
|
|
| 22 Jul 2012 10:32 PM |
Imperatious is just jealous he cannot make a great fort like this,
He is also a horrible, horrible fighter BTW. |
|
|
| Report Abuse |
|
|
|
| 22 Jul 2012 10:33 PM |
"Imperatious is just jealous he cannot make a great fort like this"
that's it alright
"He is also a horrible, horrible fighter BTW."
what you've never even fought me
❖V O I D King Imperiatus❖ |
|
|
| Report Abuse |
|
|
Reaven
|
  |
| Joined: 17 Jun 2008 |
| Total Posts: 9181 |
|
|
| 22 Jul 2012 10:33 PM |
| I'm building a fort with some vertical gameplay, I hope. I'm trying a new concept. |
|
|
| Report Abuse |
|
|
lavagrunt
|
  |
| Joined: 11 Aug 2010 |
| Total Posts: 676 |
|
|
| 22 Jul 2012 10:33 PM |
| Imperatious@ I do not think you remember me. : / |
|
|
| Report Abuse |
|
|
| |
|
Flammus
|
  |
| Joined: 26 Aug 2011 |
| Total Posts: 50727 |
|
|
| 22 Jul 2012 10:34 PM |
| wait did you say ss was going to add rock climbing |
|
|
| Report Abuse |
|
|
|
| 22 Jul 2012 10:34 PM |
the melee is an invisible raycast
you need to be looking at the player with your mouse or whatever to hit them |
|
|
| Report Abuse |
|
|
ibsonic
|
  |
| Joined: 24 May 2010 |
| Total Posts: 10521 |
|
|
| 22 Jul 2012 10:35 PM |
Meh.
/~Total Udder Perfection~\ |
|
|
| Report Abuse |
|
|
|
| 22 Jul 2012 10:35 PM |
"wait did you say ss was going to add rock climbing"
No, I was making fun of how there is essentially no 'vertical gameplay' involved even though silentswords claimed that was the main pillar of this base.
❖V O I D King Imperiatus❖ |
|
|
| Report Abuse |
|
|
|
| 22 Jul 2012 10:36 PM |
Although, the whole climbing thing is kind of fun to use to fling myself away from people then kill them from behind.
❖V O I D King Imperiatus❖ |
|
|
| Report Abuse |
|
|
|
| 22 Jul 2012 10:39 PM |
oh and there's no way to effectively avoid gunfire without running away to cover, so essentially every firefight is a draw or the one who fires first wins.
❖V O I D King Imperiatus❖ |
|
|
| Report Abuse |
|
|
bobosaid
|
  |
| Joined: 26 Feb 2011 |
| Total Posts: 10760 |
|
| |
|
|
| 22 Jul 2012 10:46 PM |
"Ever play a modern FPS?"
yes and i don't recall being restricted to the ground in a game that promised vertical gameplay, nor do i recall any game i've played having completely broken melee.
❖V O I D King Imperiatus❖ |
|
|
| Report Abuse |
|
|
|
| 22 Jul 2012 10:49 PM |
It's not that there isn't a possibility of vertical gameplay with the map layout. It's more that there are repelling forcefields for where you could get up to high ground. |
|
|
| Report Abuse |
|
|
|
| 22 Jul 2012 10:50 PM |
"It's more that there are repelling forcefields for where you could get up to high ground."
this fort might make me afraid to go rock climbing because i dont wanna get flung when climbing above the base level of a mountain.
❖V O I D King Imperiatus❖ |
|
|
| Report Abuse |
|
|
Flammus
|
  |
| Joined: 26 Aug 2011 |
| Total Posts: 50727 |
|
|
| 22 Jul 2012 10:51 PM |
i go on a part of the mountain and it slides me off. srsly wtf
and the tank model only gave false hopes :( |
|
|
| Report Abuse |
|
|
Milbert23
|
  |
| Joined: 04 Mar 2009 |
| Total Posts: 23533 |
|
|
| 22 Jul 2012 10:51 PM |
really
whenever i try to reload trip i get an extended reload
bib came out more or less like i was expecting aside from the shielding (which is really only understandable considering the lag you get from a server full of people using w3 shielding) |
|
|
| Report Abuse |
|
|
|
| 22 Jul 2012 11:38 PM |
a
❖V O I D King Imperiatus❖ |
|
|
| Report Abuse |
|
|
Kevinyock
|
  |
| Joined: 08 Jul 2009 |
| Total Posts: 7614 |
|
|
| 22 Jul 2012 11:42 PM |
| BiB is back in buisness and SS have been away for a long time and things have change(Roblox 3.0,water,ect) and this project will bring WIJ up and running again. |
|
|
| Report Abuse |
|
|
|
| 22 Jul 2012 11:42 PM |
| anything made by the people who started both world wars is bad |
|
|
| Report Abuse |
|
|
|
| 22 Jul 2012 11:43 PM |
"1. the base layout is completely imbalanced, probably worse than original franneh"
THANK YOU
SPECTRUM: COMING SOON WITH 10,000 LESS CHOKEPOINTS LIKE THAT |
|
|
| Report Abuse |
|
|