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| 20 Jul 2012 07:13 PM |
I will be starting an ongoing project durring which I will create an FPS.
There.
Those are the facts.
Now, I would like to ask for suggestions.
I'll probably ask you some questions once they're available, but right now, just throw anything at me.
Really.
Anything. I'll consider it. If it gets in, you'll get credit. Maybe a badge or a mention of you at the beginning...
But anyways, like I said - Anything. :) |
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| 20 Jul 2012 07:48 PM |
I would say, lots of physics. Most of the FPS in ROBLOX are just a shoot script and we are all done. We need realistic physics. Also, you should get a storyline; not like just kill everyone and win the game.
-cash |
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| 20 Jul 2012 08:40 PM |
Yes. I was thinking of that..
The problem about plots, though, are that they have to be able to contain multiple people following the same story, not nessicarally at the same time.
Because of one of ROBLOX's updates, being that the lowest value you can have for your MaxPlayers is six, it's very hard to operate with a plot.
If you have any idea how I could do that, or what kind of plot could accomidate these restrictions, it would be very helpful. |
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aboy5643
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| Joined: 08 Oct 2010 |
| Total Posts: 5458 |
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| 22 Jul 2012 02:02 AM |
| Local parts. Parent parts into the players camera from a local script. In this way, you could open up locations to individual people as well as have certain NPC's show up individually or make things "build" locally. It's a nice hack. |
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| 22 Jul 2012 02:06 AM |
That still doesn't solve it.
Well, maybe..
I'll try playing around with it.
I mean - You know what I mean.
._. |
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